(03-20-2016, 08:28 PM)Omicron Wrote: Have you considered that problem with Core is your very person and your infinite Core zealotry? All you really care about is pixel might and greatness of your faction alone at expense of everyone else: this time Mollys and Order today - evidenced by your post, when I was in fact the one attempting to help everyone (and influenced system map sufficiently to give you link to Rheinland through Rho rather than to let it rot in corner or be deleted). Why you must be such pain to everyone you're supposed to OORP'ly co-operate with?
P.S. I advocated for de-guarding Londonderry and replacing Poole with it since beginning.
Since I am the leader of Core it's quite a forward observation to immediately accuse me of zealotry and brush it off as such, but my post wasn't pushing my own faction forward. It's about equality for every faction in the mod. If I didn't point it out enough in my post, I'm trying not to personalize things too much and keep it general. Operation Spear, Omicron-100 and Core examples are just good and modern examples of double standards. I think it's quite hypocritical to accuse me of wanting pixel might and greatness for my faction, when you're the one defending to keep Guard Systems - or Omicron-100 specifically - in the mod. As I said I'm completely content with the position my faction has in the mod right now. I'm not asking the staff to give me an Omicron-101 to scale up with Order. That would be bad.
Fair enough if you advocated for de-guarding Londonderry, that's a good approach. All Guard systems need to follow a similiar approach, but then again as I said in my post it's not necessairly a good thing either that we're just merging those assets into Poole instead. Removing the system and those assets within it, which are non-canon themselves, and then tweaking the NPC faction itself (which may actually involve bringing some of those assets back, which is fair) is the approach we should be going forward with. These factions don't need these systems. They're not canon. They don't affect the mod lore. But bringing them into the RP enviroment creates more holes than it plugs. Which is the problem. And to preserve mod quality, we shouldn't be doing that. And shame on those factions trying to force the Devs to keep them in, especially when other factions have had to deal with their Guard Systems already being clipped or are still on the chopping block.
I'd suggest you try to refrain from personalising it yourself though, and brushing it off because it's your faction's Guard System. I think it's worse that as you a junior Dev yourself are immediately brushing off a problem as bias simply because I am posting. There is no expense as neither of those two factions Guard Systems are canon.