(10-26-2011, 06:59 PM)Snak5 Wrote: So guys, I always seen Guard Systems as something completely out of general Disco Mod (besides Connecticut...........................)
I had this idea long time ago:
Instead of having 15+ Guard Systems, completely occupied by f.e LN, KSP etc, make Guard System Complexes in regular systems, like LPI Guard Stations about 10k further from Illionis JH, so in total ~20k from Trade Lanes.
What would that achieve: less unneeded systems, better possibility for RP etc.
Though downside - less place for PvP practise. Well, train near Guard Station complex, will you? Training can be roleplay act as well.
So anyways. Anyone else agree to such idea, has own additions for such thing etc?
I don't see this as happening in near future, because that would actually make a lot of work.
But maybe, maybe sometime, when simply there won't be much need for systems that are not used for interactions.
4 years ago I porposed how unfit Guard Systems are and offered a solution. I could have done it back then. I am glad that developers are finally thinking more clearly. However, I am sad that they lack the balls to do the right thing the right way.