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NPCs old strength (Aliens)

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NPCs old strength (Aliens)
Offline SnakeLancerHaven
03-25-2016, 11:45 PM,
#15
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

(03-25-2016, 11:31 PM)Lythrilux Wrote: Well at the least not Iota or Kappa. Iota is the Nomad home system, and thus is a place to raid. Having high level NPCs everywhere would get annoying. And Kappa is a highway system between Delta and Gamma. High level NPCs in there would not only be annoying to people raiding AI, but also for ships trying to travel through.

But it would make it that much more dangerous and adventurous, exciting. No? I mean imagine the system having those NPCs and you know it, so you choose if you want a safer path you go through O-74 /Theta, if you want to risk it you go through Kappa. Highway but with its pros and cons.

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Messages In This Thread
NPCs old strength (Aliens) - by SnakeLancerHaven - 03-25-2016, 05:29 PM
RE: NPCs old strength - by Lythrilux - 03-25-2016, 05:31 PM
RE: NPCs old strength - by SnakThree - 03-25-2016, 05:35 PM
RE: NPCs old strength - by Wesker - 03-25-2016, 05:45 PM
RE: NPCs old strength - by SquireJames - 03-25-2016, 05:52 PM
RE: NPCs old strength - by Stefz - 03-25-2016, 05:54 PM
RE: NPCs old strength - by SnakeLancerHaven - 03-25-2016, 06:36 PM
RE: NPCs old strength (Nomad) - by Lythrilux - 03-25-2016, 06:40 PM
RE: NPCs old strength (Nomad) - by Kauket - 03-25-2016, 06:43 PM
RE: NPCs old strength (Nomad) - by thisDerius - 03-25-2016, 06:46 PM
RE: NPCs old strength (Nomad) - by SnakeLancerHaven - 03-25-2016, 06:48 PM
RE: NPCs old strength (Nomad) - by Mercenaries of Rheinland - 03-25-2016, 07:16 PM
RE: NPCs old strength (Nomad) - by SnakeLancerHaven - 03-25-2016, 11:15 PM
RE: NPCs old strength (Nomad) - by Lythrilux - 03-25-2016, 11:31 PM
RE: NPCs old strength (Nomad) - by SnakeLancerHaven - 03-25-2016, 11:45 PM

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