add repair guns carrier can mount to capital repair slot
light repair for snubs
heavy repair for capships
light one should have 2k range and 5k proj speed
beam like proj effect
heavy one should have 4k range 1k proj speed
beam like proj effect but more width
light repair should repair 3k hp of the snubs
15s reload
heavy repair should repair 500k hp of the capships
15s reload and hard to hit allied capships that TSing from 3 or 4k cos 1k proj speed
light carrier and medium should have only 1 capship repairer slot
heavy carrier should have 2 capship repairer slot
so you can mount 2 capship repairer or 1 capship and 1 snub repairer or 2 snub repairer to your heavy carrier
so carriers will support ships in battle and hostile fleet will try to destroy the carrier first