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ID Changes/Rework - Community Input requested

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ID Changes/Rework - Community Input requested
Offline WesternPeregrine
04-05-2016, 10:58 PM,
#28
Kusari Vanguard
Posts: 2,311
Threads: 166
Joined: Oct 2013

ID NAME: Kempeitai ID
CURRENT ID TEXT:
[+]Spoiler
"Kempeitai ID

The Kempeitai is the Kusari covert operations service, who specialise in spying and sabotage outside of Kusari space.

Pilot carrying this quasi-lawful ID is a member of the Kempeitai, The Kusari Police intelligence agency, who :


The pilot carrying this quasi-lawful ID is a member of the Kempeitai who:

Is allowed to do the following anywhere:
-Can trade
-Can defend itself and ships of the same affiliation
-Can ally with unlawfuls
-Can attack ships which belong to a house or organisation considered hostile by Kusari except transports and freighters
-Can demand cargo and credits from ships affiliated with houses or organizations considered hostile to Kusari and destroy them if they do not comply

Is allowed to do the following within their Zone of Influence:
-Can demand contraband and levy fines from any ship, then attack them if they refuse to comply
-Can attack ships which violate Kusari laws or belong to a house or organization considered hostile by Kusari
-Can defend allied, neutral ships and bases against anyone

Is not allowed to do the following:
-Cannot participate in unlawful actions except as described above
-Cannot use transports with more than 4300 cargo
-While using cruisers, can only attack in self-defense when outside their Zone of Influence.


ZOI: Kusari, systems directly bordering Kusari
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers"
PROPOSED CHANGES/ADDITIONS:
[+]Spoiler
"Kempeitai ID

Pilot carrying this quasi-lawful ID is a member of the Kempeitai, The Kusari Police intelligence agency, who :


The pilot carrying this quasi-lawful ID is a member of the Kempeitai who:

Is allowed to do the following anywhere:
-Can trade (redundant, should be specified in IDs that "can not" trade)
-Can defend itself and ships of the same affiliation
-Can ally with unlawfuls
-Can attack ships which belong to a house or organisation considered hostile by Kusari Exiles/ Kusari Imperial Government, except transports and freighters
-Can attack Kusari Naval Forces at will. Transports are exempted of it
-Can demand cargo and credits from ships affiliated with houses or organizations considered hostile to Kusari Exiles/ Kusari Imperial Government, and destroy them if they do not comply

Is allowed to do the following within their Zone of Influence:
-Can demand contraband and levy fines, and attack if ships refuse to comply
-Can attack unlawfuls, quasi-lawfuls and ships which belong to a house or organisation considered hostile by the Kusari Exiles/ Kusari Imperial Government

-Can defend allied, neutral ships and bases against anyone

Is not allowed to do the following:
-Cannot participate in unlawful actions except as described above
-Cannot use transports with more than 4300 cargo
-While using cruisers, can only attack in self-defense when outside their Zone of Influence.


ZOI: Kusari, systems directly bordering Kusari, Sigma-17
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers"

The Kempeitai is the Kusari covert operations service, who specialise in spying and sabotage outside of Kusari space at the service of the Imperial Forces who are trying to retake control of the House.
JUSTIFICATION FOR CHANGES:
[+]Spoiler
Necessary conversions into an Imperial sided faction, per development of the story of Kusari.
Laws they follow depend on the Imperial side leadership/government, currently represented by the Kusari Exiles/Imperials. They shouldn't abide by the current Kusari (Republic) laws.
Added line that Exiles have against KNF.
Added Sigma-17 to the zoi, like KNF has. Might be of interest of the Imperials to have some way of operability around Kurile.

[+]SIGNATURE
Kusari Former Mastermind
[Image: 5tZIDB3.jpg]
========================
| The Kusari Legal Codex |
| Character Profiles | The North Star Bulletin News|
Thread Closed 


Messages In This Thread
ID Changes/Rework - Community Input requested - by Arioch - 04-04-2016, 06:13 PM
RE: ID Changes/Rework - Community Input requested - by Impyness - 04-04-2016, 06:30 PM
RE: ID Changes/Rework - Community Input requested - by Ciaogem - 04-04-2016, 06:39 PM
RE: ID Changes/Rework - Community Input requested - by HassLHoFF™ - 04-04-2016, 06:44 PM
RE: ID Changes/Rework - Community Input requested - by Arioch - 04-04-2016, 07:00 PM
RE: ID Changes/Rework - Community Input requested - by SnakThree - 04-04-2016, 07:08 PM
RE: ID Changes/Rework - Community Input requested - by TheSauron - 04-04-2016, 07:10 PM
RE: ID Changes/Rework - Community Input requested - by Durandal - 04-04-2016, 07:10 PM
RE: ID Changes/Rework - Community Input requested - by Wisp Innovations - 04-04-2016, 07:23 PM
RE: ID Changes/Rework - Community Input requested - by Venkman - 04-04-2016, 07:29 PM
RE: ID Changes/Rework - Community Input requested - by Jack_Henderson - 04-04-2016, 07:30 PM
RE: ID Changes/Rework - Community Input requested - by Lythrilux - 04-04-2016, 07:30 PM
RE: ID Changes/Rework - Community Input requested - by Mephistoles - 04-04-2016, 07:32 PM
RE: ID Changes/Rework - Community Input requested - by The Savage - 04-04-2016, 07:33 PM
RE: ID Changes/Rework - Community Input requested - by Tabris - 04-04-2016, 07:38 PM
RE: ID Changes/Rework - Community Input requested - by Sciamach - 04-04-2016, 07:52 PM
RE: ID Changes/Rework - Community Input requested - by Karst - 04-04-2016, 07:56 PM
RE: ID Changes/Rework - Community Input requested - by Clavius - 04-04-2016, 08:42 PM
RE: ID Changes/Rework - Community Input requested - by Grumblesaur - 04-04-2016, 10:21 PM
RE: ID Changes/Rework - Community Input requested - by AlphaWolf215 - 04-04-2016, 11:25 PM
RE: ID Changes/Rework - Community Input requested - by SMI-Great.Fox - 04-04-2016, 11:33 PM
RE: ID Changes/Rework - Community Input requested - by Vito - 04-05-2016, 07:20 AM
RE: ID Changes/Rework - Community Input requested - by Thyrzul - 04-05-2016, 11:27 AM
RE: ID Changes/Rework - Community Input requested - by Ramke - 04-05-2016, 12:01 PM
RE: ID Changes/Rework - Community Input requested - by Lythrilux - 04-05-2016, 12:17 PM
RE: ID Changes/Rework - Community Input requested - by Kyoi - 04-05-2016, 01:05 PM
RE: ID Changes/Rework - Community Input requested - by WesternPeregrine - 04-05-2016, 10:36 PM
RE: ID Changes/Rework - Community Input requested - by WesternPeregrine - 04-05-2016, 10:58 PM
RE: ID Changes/Rework - Community Input requested - by WesternPeregrine - 04-05-2016, 11:23 PM
RE: ID Changes/Rework - Community Input requested - by Wesker - 04-06-2016, 11:31 PM
RE: ID Changes/Rework - Community Input requested - by Geolog - 04-07-2016, 02:32 PM
RE: ID Changes/Rework - Community Input requested - by Kishiro Technologies - 04-07-2016, 05:28 PM
RE: ID Changes/Rework - Community Input requested - by TheSauron - 04-07-2016, 10:16 PM
RE: ID Changes/Rework - Community Input requested - by Impyness - 04-07-2016, 11:36 PM
RE: ID Changes/Rework - Community Input requested - by Pinko - 04-08-2016, 01:38 AM
RE: ID Changes/Rework - Community Input requested - by The Lane Hackers - 04-10-2016, 11:28 AM
RE: ID Changes/Rework - Community Input requested - by Sabru - 04-11-2016, 08:59 AM
RE: ID Changes/Rework - Community Input requested - by Lythrilux - 04-12-2016, 02:01 PM
RE: ID Changes/Rework - Community Input requested - by Radion - 04-12-2016, 07:44 PM
RE: ID Changes/Rework - Community Input requested - by Laz - 04-15-2016, 08:38 PM
RE: ID Changes/Rework - Community Input requested - by Thunderer - 04-18-2016, 10:49 PM
RE: ID Changes/Rework - Community Input requested - by Arioch - 04-19-2016, 12:19 AM
RE: ID Changes/Rework - Community Input requested - by Arioch - 06-08-2016, 12:59 AM

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