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ID Changes/Rework - Community Input requested

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ID Changes/Rework - Community Input requested
Offline WesternPeregrine
04-05-2016, 11:23 PM, (This post was last modified: 04-05-2016, 11:26 PM by WesternPeregrine.)
#29
Kusari Vanguard
Posts: 2,311
Threads: 166
Joined: Oct 2013

ID NAME: Kusari Naval Forces ID
CURRENT ID TEXT:
[+]Spoiler
"Kusari Naval Forces ID

The Kusari Naval Forces are the military of Kusari. They maintain Kusari rule in systems claimed by Kusari and assist in law enforcement. They also patrol the systems bordering Kusari.

The pilot carrying this lawful ID is a member of the Kusari Naval Forces who:

Is allowed to do the following anywhere:
-Can trade
-Can defend itself and ships of the same affiliation
-Can attack Kusari Imperial Navy at will. Transports are exempted from this

Is allowed to do the following within their Zone of Influence:
-Can demand contraband and levy fines from any ship, then attack them if they refuse to comply
-Can attack ships which are in violation of Kusari laws or belong to a house or organisation considered hostile by the Republic of Kusari
-Can defend allied or neutral ships and bases against anyone
-Can escort traders

Is not allowed to do the following:
-Cannot ally with unlawfuls or participate in unlawful actions
-Cannot use transports with more than 4,300 cargo

ZOI: Kusari, systems directly bordering Kusari
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships"
PROPOSED CHANGES/ADDITIONS:
[+]Spoiler
"Kusari Naval Forces ID

The Kusari Naval Forces are the military of Kusari. They maintain Kusari rule in systems claimed by Kusari and assist in law enforcement. They also patrol the systems bordering Kusari.

The pilot carrying this lawful ID is a member of the Kusari Naval Forces who:

Is allowed to do the following anywhere:
-Can trade (redundant, should be specified in IDs that "can not" trade)
-Can defend itself and ships of the same affiliation
-Can attack Kusari Imperial Navy and KPT at will. Transports are exempted from this

Is allowed to do the following within their Zone of Influence:
-Can demand contraband and levy fines from any ship, then attack them if they refuse to comply
-Can attack ships which are in violation of Kusari laws (within Kusari House systems) or belong to a house or organisation considered hostile by the Republic of Kusari
-Can defend allied or neutral ships and bases against anyone
-Can escort traders

Is not allowed to do the following:
-Cannot ally with unlawfuls or participate in unlawful actions
-Cannot use transports with more than 4,300 cargo

ZOI: Kusari, systems directly bordering Kusari, Sigma-17, Frankfurt
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships"
JUSTIFICATION FOR CHANGES:
[+]Spoiler
Retained Sigma-17 in the zoi, since at this moment, Republican Kusari still has interests in Kurile/ has not forfeited the Samura possession of the planet related space.
Added Frankfurt to the zoi, to (finally) allow KNF to come and collaborate with Rheinland authorities under This Very Old Treaty, that failed to be implemented on the ID so far. RM and BDM IDs should get similar grants to Honshu. Editing the law enforcement rule prevents KNF from applying Kusari law on Rheinland territory
[+]additional data about it Rheinland Laws
(12-12-2009, 06:49 PM)Bundeskabinett Sekretariat Wrote: §4. All foreign military combat vessels of any size are banned from Rheinland, unless permission to enter is given by a High Command member. All foreign military combat vessels entering Rheinland without permission may be destroyed.

§4.1. Kusari Naval Forces ships up to cruiser size may enter Frankfurt to enforce Rheinland laws.

[+]SIGNATURE
Kusari Former Mastermind
[Image: 5tZIDB3.jpg]
========================
| The Kusari Legal Codex |
| Character Profiles | The North Star Bulletin News|
Thread Closed 


Messages In This Thread
ID Changes/Rework - Community Input requested - by Arioch - 04-04-2016, 06:13 PM
RE: ID Changes/Rework - Community Input requested - by Impyness - 04-04-2016, 06:30 PM
RE: ID Changes/Rework - Community Input requested - by Ciaogem - 04-04-2016, 06:39 PM
RE: ID Changes/Rework - Community Input requested - by HassLHoFF™ - 04-04-2016, 06:44 PM
RE: ID Changes/Rework - Community Input requested - by Arioch - 04-04-2016, 07:00 PM
RE: ID Changes/Rework - Community Input requested - by SnakThree - 04-04-2016, 07:08 PM
RE: ID Changes/Rework - Community Input requested - by TheSauron - 04-04-2016, 07:10 PM
RE: ID Changes/Rework - Community Input requested - by Durandal - 04-04-2016, 07:10 PM
RE: ID Changes/Rework - Community Input requested - by Wisp Innovations - 04-04-2016, 07:23 PM
RE: ID Changes/Rework - Community Input requested - by Venkman - 04-04-2016, 07:29 PM
RE: ID Changes/Rework - Community Input requested - by Jack_Henderson - 04-04-2016, 07:30 PM
RE: ID Changes/Rework - Community Input requested - by Lythrilux - 04-04-2016, 07:30 PM
RE: ID Changes/Rework - Community Input requested - by Mephistoles - 04-04-2016, 07:32 PM
RE: ID Changes/Rework - Community Input requested - by The Savage - 04-04-2016, 07:33 PM
RE: ID Changes/Rework - Community Input requested - by Tabris - 04-04-2016, 07:38 PM
RE: ID Changes/Rework - Community Input requested - by Sciamach - 04-04-2016, 07:52 PM
RE: ID Changes/Rework - Community Input requested - by Karst - 04-04-2016, 07:56 PM
RE: ID Changes/Rework - Community Input requested - by Clavius - 04-04-2016, 08:42 PM
RE: ID Changes/Rework - Community Input requested - by Grumblesaur - 04-04-2016, 10:21 PM
RE: ID Changes/Rework - Community Input requested - by AlphaWolf215 - 04-04-2016, 11:25 PM
RE: ID Changes/Rework - Community Input requested - by SMI-Great.Fox - 04-04-2016, 11:33 PM
RE: ID Changes/Rework - Community Input requested - by Vito - 04-05-2016, 07:20 AM
RE: ID Changes/Rework - Community Input requested - by Thyrzul - 04-05-2016, 11:27 AM
RE: ID Changes/Rework - Community Input requested - by Ramke - 04-05-2016, 12:01 PM
RE: ID Changes/Rework - Community Input requested - by Lythrilux - 04-05-2016, 12:17 PM
RE: ID Changes/Rework - Community Input requested - by Kyoi - 04-05-2016, 01:05 PM
RE: ID Changes/Rework - Community Input requested - by WesternPeregrine - 04-05-2016, 10:36 PM
RE: ID Changes/Rework - Community Input requested - by WesternPeregrine - 04-05-2016, 10:58 PM
RE: ID Changes/Rework - Community Input requested - by WesternPeregrine - 04-05-2016, 11:23 PM
RE: ID Changes/Rework - Community Input requested - by Wesker - 04-06-2016, 11:31 PM
RE: ID Changes/Rework - Community Input requested - by Geolog - 04-07-2016, 02:32 PM
RE: ID Changes/Rework - Community Input requested - by Kishiro Technologies - 04-07-2016, 05:28 PM
RE: ID Changes/Rework - Community Input requested - by TheSauron - 04-07-2016, 10:16 PM
RE: ID Changes/Rework - Community Input requested - by Impyness - 04-07-2016, 11:36 PM
RE: ID Changes/Rework - Community Input requested - by Pinko - 04-08-2016, 01:38 AM
RE: ID Changes/Rework - Community Input requested - by The Lane Hackers - 04-10-2016, 11:28 AM
RE: ID Changes/Rework - Community Input requested - by Sabru - 04-11-2016, 08:59 AM
RE: ID Changes/Rework - Community Input requested - by Lythrilux - 04-12-2016, 02:01 PM
RE: ID Changes/Rework - Community Input requested - by Radion - 04-12-2016, 07:44 PM
RE: ID Changes/Rework - Community Input requested - by Laz - 04-15-2016, 08:38 PM
RE: ID Changes/Rework - Community Input requested - by Thunderer - 04-18-2016, 10:49 PM
RE: ID Changes/Rework - Community Input requested - by Arioch - 04-19-2016, 12:19 AM
RE: ID Changes/Rework - Community Input requested - by Arioch - 06-08-2016, 12:59 AM

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