(04-10-2016, 06:10 AM)nOmnomnOm Wrote: other objects in relation to one-another would still be crappy though
What i am asking is at least it is possible to improve the immersion of some locations that are easy to do.
A base in a cloud, asteroid, etc that is separate from anything else would not harm anything if it becomes a little bigger.
That depends. A bigger model for a station means that a few more factors need to be thought about, but theoretically it is possible, yes. It'd need a player request, of course, and if you want a different model, a modeler.
(04-10-2016, 06:11 AM)Ayngeh Wrote:
(04-10-2016, 06:09 AM)Char Aznable Wrote: I didn't say it's impossible. I said it's not feasible.
And no. A three times smaller ship is still three times smaller, regardless of its speed. Have you ever tried shooting at a chimaera or its clones? They're slow as bricks, compared to pretty much everything they usually fight, and they're still hard to hit. Now imagine that three times smaller.
You still didn't get it.
Things will also be going slower.
If the speeds are slowed down by the same factor, it wont make any difference in difficulty at all. Speed is distance/time.
I am not quite sure if you understand how that works, but if you want to write a script for it, go for it. And then go playtest. I guarantee you, after the third hyena NPC you will quit in a rage.