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Development blog: Systems & Universe

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Development blog: Systems & Universe
Offline Lythrilux
04-17-2016, 01:48 PM,
#28
Edgy Worlds
Posts: 10,361
Threads: 737
Joined: Jan 2013

(04-17-2016, 01:39 PM)Hannibal Wrote:
(04-17-2016, 01:18 PM)Lythrilux Wrote: Core ID:
- Can attack Wild, Nomad, Order ships and any ships equipped with Nomad equipment or carrying Nomad remains anywhere.

The Core ID lost it's bounty hunting line about a year ago in order to stop the ID taking away bounty hunting activity from the standard BHG ID fyi.
not enough of a reason to facilitate such a fast route trough all the sirius plus you can dock your ships in most places and can use a jump drive!
*same applies for order

Why not? Faster connections means easier access to systems which means more players and more activity. I miss the days when I'd go intercept Order/Core/Nomdas and Zoner artifact smugglers on my LN that were trying to break past Zone-21. It made activity. Now that's not possible anymore.

(04-17-2016, 01:39 PM)Hannibal Wrote:
(04-17-2016, 01:18 PM)Lythrilux Wrote: Outcast ID:
Zone of Influence: Bretonia, Liberty

They have ZoI there therefore they are able to operate in Liberty.
able to operate does not mean it should have a bigger presence than the rogues by having a shorter route to new york

Even before they didn't have a bigger presence though. Rogues were always bigger in Lib than OC, and I have memories of killing naughty OC caps with my Scylla. And in the event it'd lead to more OC in Liberty, just because they'd have a bigger presence gameplay wise does not mean they have a bigger presence roleplay wise.

(04-17-2016, 01:39 PM)Hannibal Wrote:
(04-17-2016, 01:18 PM)Lythrilux Wrote: Yes? And whilst not necessarily being able to dock at every base, they do trade in and out of the Houses.
and the profit have been balanced for that,no point of even mention them here,,

Which is bad. We shouldn't be using buffer systems to balance the economy. Hence why buffers are being deleted and generally connections are shortening.

(04-17-2016, 01:39 PM)Hannibal Wrote:
(04-17-2016, 01:18 PM)Lythrilux Wrote: And K'Hara/Wild themselves travel across Sirius and are typically based in the Omicrons. Easier access for them would be good.
easier access would increase their presence which is not 'normal' nor desired outside of omicrons,because that 'zone' is to be considered dangerous as in there's an enemy that would kill you no matter who you are..and then there's that 'powergaming' stuff with mind control..

How is it not normal? There's Nomad NPCs up to Gunboats crawling all over Alaska. Having some seep out (speaking about K'Hara here, not indies) and making it into Liberty provides Lib Lawfuls with stuff to shoot.

All things said, these factions having easier access to a region in order to fully fullfil their ID lines means more activity and interactions.

[Image: Lythrilux.gif]
Thread Closed 


Messages In This Thread
Development blog: Systems & Universe - by Char Aznable - 02-12-2016, 03:17 AM
RE: Development blog: Systems & Universe - by nOmnomnOm - 02-12-2016, 05:58 AM
RE: Development blog: Systems & Universe - by Char Aznable - 02-12-2016, 06:14 AM
RE: Development blog: Systems & Universe - by nOmnomnOm - 02-12-2016, 06:53 AM
RE: Development blog: Systems & Universe - by Char Aznable - 02-12-2016, 04:19 PM
RE: Development blog: Systems & Universe - by Lythrilux - 02-12-2016, 04:30 PM
RE: Development blog: Systems & Universe - by Alley - 02-12-2016, 04:33 PM
RE: Development blog: Systems & Universe - by nOmnomnOm - 02-12-2016, 04:56 PM
RE: Development blog: Systems & Universe - by Char Aznable - 02-12-2016, 05:10 PM
RE: Development blog: Systems & Universe - by Lythrilux - 02-13-2016, 12:41 AM
RE: Development blog: Systems & Universe - by Char Aznable - 02-13-2016, 01:11 AM
RE: Development blog: Systems & Universe - by Wesker - 02-13-2016, 01:21 AM
RE: Development blog: Systems & Universe - by Lythrilux - 02-13-2016, 01:38 AM
RE: Development blog: Systems & Universe - by Char Aznable - 02-13-2016, 02:49 AM
RE: Development blog: Systems & Universe - by Teerin - 02-13-2016, 05:58 PM
RE: Development blog: Systems & Universe - by Char Aznable - 02-17-2016, 12:15 AM
RE: Development blog: Systems & Universe - by Croft - 04-03-2016, 12:15 PM
RE: Development blog: Systems & Universe - by TheFreelancer - 04-03-2016, 01:09 PM
RE: Development blog: Systems & Universe - by TheShooter36 - 04-03-2016, 02:41 PM
RE: Development blog: Systems & Universe - by Char Aznable - 04-03-2016, 10:05 PM
RE: Development blog: Systems & Universe - by Croft - 04-04-2016, 12:49 AM
RE: Development blog: Systems & Universe - by Eonaros - 04-17-2016, 11:45 AM
RE: Development blog: Systems & Universe - by Teerin - 04-17-2016, 03:32 PM
RE: Development blog: Systems & Universe - by Hannibal - 04-17-2016, 11:57 AM
RE: Development blog: Systems & Universe - by Lythrilux - 04-17-2016, 12:12 PM
RE: Development blog: Systems & Universe - by Hannibal - 04-17-2016, 01:08 PM
RE: Development blog: Systems & Universe - by Lythrilux - 04-17-2016, 01:18 PM
RE: Development blog: Systems & Universe - by Hannibal - 04-17-2016, 01:39 PM
RE: Development blog: Systems & Universe - by Lythrilux - 04-17-2016, 01:48 PM
RE: Development blog: Systems & Universe - by Eonaros - 04-17-2016, 02:43 PM
RE: Development blog: Systems & Universe - by Eonaros - 04-17-2016, 04:45 PM
RE: Development blog: Systems & Universe - by Char Aznable - 05-06-2016, 08:59 PM

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