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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Increase the radius for missions or the waypoint radius altogether

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Increase the radius for missions or the waypoint radius altogether
Offline Lythrilux
04-17-2016, 11:50 PM,
#1
Edgy Worlds
Posts: 10,369
Threads: 737
Joined: Jan 2013

Whilst in smaller craft the mission radius is no issue, when taking missions in Capitals such as Battleships keeping distance from your enemies is crucial; especially when flying the lighter vessels of that class.

With the recent battleship changes Cerbs aren't effective at missions anymore, because their effective range requires you to get far too close to your targets and the damage output is too small when you're being mauled by 6 NPC cruisers or 2+ NPC battleships or both combined.

Although heavies like Mortars are now the new meta, they are useless for missions because the mission forces you to cuddle with your enemies. Mortars are only effective at longer ranges, but in missions you have to stay very close to the waypoint otherwise you fail the mission by being too far away.

I suggest that we either increase the size of the mission radius to something like 5K, or we remove the penalty - mission faliure - for leaving the mission waypoint completely.

Right now, unless you have access to tanky/heavy BSes, it's extremely and needlessly (perhaps near impossible) difficult for factions with access to only light battleships to complete anti-Cruiser and anti-BS missions.

[Image: Lythrilux.gif]
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Messages In This Thread
Increase the radius for missions or the waypoint radius altogether - by Lythrilux - 04-17-2016, 11:50 PM
RE: Increase the radius for missions or the waypoint radius altogether - by Omicron - 04-18-2016, 12:00 AM
RE: Increase the radius for missions or the waypoint radius altogether - by Titan* - 04-18-2016, 09:22 AM
RE: Increase the radius for missions or the waypoint radius altogether - by Sombs - 04-18-2016, 12:37 AM
RE: Increase the radius for missions or the waypoint radius altogether - by Kauket - 04-18-2016, 02:05 AM
RE: Increase the radius for missions or the waypoint radius altogether - by Vulkhard Muller - 04-18-2016, 02:09 AM
RE: Increase the radius for missions or the waypoint radius altogether - by Kauket - 04-18-2016, 06:32 AM
RE: Increase the radius for missions or the waypoint radius altogether - by Triple Hazard Pay Inc. - 04-18-2016, 06:35 AM
RE: Increase the radius for missions or the waypoint radius altogether - by Kauket - 04-18-2016, 06:38 AM
RE: Increase the radius for missions or the waypoint radius altogether - by Triple Hazard Pay Inc. - 04-18-2016, 06:44 AM
RE: Increase the radius for missions or the waypoint radius altogether - by Epo - 04-18-2016, 07:47 AM
RE: Increase the radius for missions or the waypoint radius altogether - by Yber - 04-18-2016, 10:05 AM
RE: Increase the radius for missions or the waypoint radius altogether - by Mephistoles - 04-18-2016, 01:11 PM
RE: Increase the radius for missions or the waypoint radius altogether - by Thunderer - 04-18-2016, 10:07 AM
RE: Increase the radius for missions or the waypoint radius altogether - by sasapinjic - 04-18-2016, 01:31 PM
RE: Increase the radius for missions or the waypoint radius altogether - by Titan* - 04-18-2016, 08:52 PM
RE: Increase the radius for missions or the waypoint radius altogether - by Kauket - 04-18-2016, 08:58 PM

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