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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Comets in Discovery

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Comets in Discovery
Offline Vulkhard Muller
04-19-2016, 11:04 AM, (This post was last modified: 04-19-2016, 11:04 AM by Vulkhard Muller.)
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(04-18-2016, 04:23 PM)wanderer95 Wrote: I remember back when I played Nightstalker's Universe Mod, "Asteroids" as they were called were just random but very rare npcs that would fly across your screen at a fast rate, almost at a cruise like speed. Could be the model was also just given a very high impulse speed. Anyways destroying them resulted in literally cookies being dropped but I can see them being filled with a commodity or ore if added in this way. For example.

Comets: Drop Oxygen, Water, or some type of gas depending on the region they're found.
Asteroids: Any Ore depending on region it's found in. (Omega 11 asteroid drops uncut diamonds.)

There is a precedent for this the dark matter storm in Alberta has fairly large moving rocks that when shot have very large and violent explosions. Id assume simply coding them to drop a certain ore and just changing their models could allow this to happen, but, this is a Dev subject.
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Messages In This Thread
Comets in Discovery - by sasapinjic - 04-18-2016, 03:09 PM
RE: Comets in Discovery - by Skorak - 04-18-2016, 03:09 PM
RE: Comets in Discovery - by sasapinjic - 04-18-2016, 03:43 PM
RE: Comets in Discovery - by Skorak - 04-18-2016, 03:44 PM
RE: Comets in Discovery - by wanderer95 - 04-18-2016, 04:23 PM
RE: Comets in Discovery - by WesternPeregrine - 04-19-2016, 10:54 AM
RE: Comets in Discovery - by Vulkhard Muller - 04-19-2016, 11:04 AM

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