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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Advanced Cargo Scanner Rework Idea

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Advanced Cargo Scanner Rework Idea
Offline Foxglove
04-21-2016, 01:39 PM, (This post was last modified: 04-21-2016, 01:44 PM by Foxglove.)
#8
Actually Sombra
Posts: 2,461
Threads: 169
Joined: Dec 2015

@"Sombra Hookier"

That is something you, as the player, should be asking yourself when interacting with someone who carries persons of any kind. Because of game mechanics, goods have to be labeled. You could RP around the premise that you're unsure what the persons' status is and want to investigate, which could lead to some interesting RP.

The same dilemma is true for Hybrid vs. Adapted Nomad Weaponry, though. Unless your character is an expert in Nomad technology, there is literally no reason why you should be able to tell these technologies apart inRP. Now, what you do with that is up to your roleplay (do you trust that seedy person?), but I constantly see characters that probably can't know much about Nomad tech going after Wild for having Hybrid weaponry and I'd bet that they'd ignoring people Adapted ones if people would use them, i.e. if they were a bit better.

Bottom line is: there are cases in which solely relying on infocards and the information you gain from them can reasonably be called metagaming, in my opinion.

Regarding the topic: Isn't the fact that different scanners have different scanning and visual ranges already an attempt to make the player consider which option they want to run? Granted, most take the same one or a Battleship Scanner if they want to spend the money, but the attempt is clealy visible. Shouldn't we, like, try and fix the issue of snubs using Battleship Scanners first?

[Image: maYSx8o.png]
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Messages In This Thread
Advanced Cargo Scanner Rework Idea - by sasapinjic - 04-21-2016, 12:24 PM
RE: Advanced Cargo Scanner Rework Idea - by 7AlphaOne1 - 04-21-2016, 12:29 PM
RE: Advanced Cargo Scanner Rework Idea - by Karst - 04-21-2016, 12:31 PM
RE: Advanced Cargo Scanner Rework Idea - by 7AlphaOne1 - 04-21-2016, 12:37 PM
RE: Advanced Cargo Scanner Rework Idea - by Karst - 04-21-2016, 12:39 PM
RE: Advanced Cargo Scanner Rework Idea - by Antonio - 04-21-2016, 12:45 PM
RE: Advanced Cargo Scanner Rework Idea - by Sombs - 04-21-2016, 01:15 PM
RE: Advanced Cargo Scanner Rework Idea - by sasapinjic - 04-21-2016, 02:16 PM
RE: Advanced Cargo Scanner Rework Idea - by Foxglove - 04-21-2016, 01:39 PM
RE: Advanced Cargo Scanner Rework Idea - by Haste - 04-21-2016, 01:42 PM
RE: Advanced Cargo Scanner Rework Idea - by 7AlphaOne1 - 04-22-2016, 06:25 AM
RE: Advanced Cargo Scanner Rework Idea - by sasapinjic - 04-22-2016, 09:38 AM

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