"Also, where exactly are you getting this idea that the RM want to ban independents of every faction? I've never heard anything from anyone in the RM that would support such a thing."
no, but if we think that it is "right" to ban battleships of one faction from free players choice, - its right for every other faction to do so, too. - no matter of being a pure military or a semi military/civilian faction. - in terms of RP, it does make sense one way or another ( that part is undeniable - of course )
the question is - do we want that? - what if all the houses locked down battleships for players. - went on to cruisers, gunboats - and VHF MK2 / bombers ( as we can all agree that those are pure military vessels that no civilian can get his hands on, too ) - assuming that incident 1 ( rheinland battleships ) was a correct decission, - the followups are correct, too, as they are purly based on the very same thought.
i am not saying its right, nor do i say its wrong, cause it depends on what opinion of roleplay one has. -
back to the topic of alaska though, it means that indeed the playerfaciton can tell others who can go there and who cannot. - they can ... based on that thought even tell them what they can belong to ( factionwise ) and what not, - who is an imposter and who is not.
cause, a tight military faciton with a distinct leader does not only control its equipment, but will also know who is part of the faction and who is not. - but where does it leave those that are not within that faction. - and what happens when trading cooperations start that thing, too. - or zoners, or pirates ( as they are similar to houses ) - where is the freedom after all that. - a perfectly RPed world with pretty much the same limits as RP, but without as many choices.... .