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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Regarding Cloak energy drain - a possible alternative

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Regarding Cloak energy drain - a possible alternative
Offline sindroms
05-06-2016, 07:29 AM,
#1
Member
Posts: 9,436
Threads: 986
Joined: Feb 2008

So in the past we have discussed ideas such as cloaked ships having energy drained, similar to what you get while in cruise. This, obviously, defeats the main purpose of battleships, which is being a highly specialized and expensive ship that gives a single person the ability to -1 any other cap from the field within moments.

I want to suggest the following balance compramise:

Cloaking, instead of draining your core, stops your core recharge. What this means is that if you cruise while cloaked, only then you end up without energy. If you enter cloak at the edge of the fight and go in via impulse speed - then you get your full core and a jump on someone.

This would also give a slightly bigger survival chance for smaller ships, as they can avoid getting caught close to such a ship as long as they keep moving - as one would expect from one. As right now it is not that hard to judge the overall direction someone is going, cruising over to a safe distance in front of them and wait for your core to recharge.

A simple idea, has its flaws and is defenetally a nerf to cloaking caps. Perhaps it could be balanced with cloak charge time itself, but there's that.

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Messages In This Thread
Regarding Cloak energy drain - a possible alternative - by sindroms - 05-06-2016, 07:29 AM
RE: Regarding Cloak energy drain - a possible alternative - by Black Widow - 05-06-2016, 08:06 AM
RE: Regarding Cloak energy drain - a possible alternative - by sindroms - 05-06-2016, 08:23 AM
RE: Regarding Cloak energy drain - a possible alternative - by Antonio - 05-06-2016, 09:14 AM
RE: Regarding Cloak energy drain - a possible alternative - by Traxit - 05-06-2016, 09:27 AM

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