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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Roleplay oriented cargo [Implementation Next Update]

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Roleplay oriented cargo [Implementation Next Update]
Offline Xoria
05-09-2016, 03:11 AM,
#32
Black Hat Economist
Posts: 2,122
Threads: 244
Joined: Oct 2007
Staff roles:

These will be released in the next update per posts #1 & #28. The list of available locations are below. Every faction should have access, though it may require some travel. If your faction does not have access to any of these bases, let me know in this thread. Base access consists of all research facilities and a limited number of Freeports, Freelancer aligned bases, and miscellaneous bases for unique faction access.

Akabat
Airdrie Hideout
Alabama Shipyard
Ames Research St
Atka Research St
Barrier Gate St
Calais Research Facility
Cambridge Research St (Mobile Medical and Research Corps)
Planet Cambridge (Survey Teams and Recon Modules)
Eureka Research St
Freeport 11
Freeport 2
Freeport 5
Freeport 6
Galicia Research St
Heaven's Gate
Heisenberg Research
Kaarst Drydock
Kansai Research St
Kara Research Station
Kawada Research Complex
Melun Research Institution
Monte Carlo Freeport
Munster Research Station
Mykolaiv Research Station
Namura Research St
Nansei Research Complex
Newport St
Radford Research St
Schatten Research Facility
Sendai Research Complex
Sunderland Research St
Willard Research St

Check out my
Trade Development Blog
for all the latest news on Nerfs and Final Nails, or to request trade changes.

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Messages In This Thread
Roleplay oriented cargo [Implementation Next Update] - by Xoria - 02-20-2016, 11:37 PM
RE: Roleplay oriented cargo - by Impyness - 02-20-2016, 11:39 PM
RE: Roleplay oriented cargo - by Lythrilux - 02-20-2016, 11:40 PM
RE: Roleplay oriented cargo - by Ramke - 02-20-2016, 11:40 PM
RE: Roleplay oriented cargo - by HassLHoFF™ - 02-20-2016, 11:41 PM
RE: Roleplay oriented cargo - by Shiki - 02-20-2016, 11:42 PM
RE: Roleplay oriented cargo - by Stoner_Steve - 02-20-2016, 11:59 PM
RE: Roleplay oriented cargo - by E X O D I T E - 02-21-2016, 12:53 AM
RE: Roleplay oriented cargo - by Skorak - 02-21-2016, 12:56 AM
RE: Roleplay oriented cargo - by Arioch - 02-21-2016, 01:01 AM
RE: Roleplay oriented cargo - by Thyrzul - 02-21-2016, 01:29 AM
RE: Roleplay oriented cargo - by Arioch - 02-21-2016, 02:35 AM
RE: Roleplay oriented cargo - by Xoria - 02-21-2016, 05:39 AM
RE: Roleplay oriented cargo - by Thyrzul - 02-21-2016, 01:08 PM
RE: Roleplay oriented cargo - by Kaghuros - 02-21-2016, 05:46 AM
RE: Roleplay oriented cargo - by Hannibal - 02-21-2016, 07:48 AM
RE: Roleplay oriented cargo - by Chuba - 02-21-2016, 10:00 AM
RE: Roleplay oriented cargo - by Moberg - 02-21-2016, 10:38 AM
RE: Roleplay oriented cargo - by Lennox - 02-21-2016, 11:00 AM
RE: Roleplay oriented cargo - by Jazzi - 02-21-2016, 11:53 AM
RE: Roleplay oriented cargo - by Hannibal - 02-21-2016, 12:25 PM
RE: Roleplay oriented cargo - by Apollon - 02-21-2016, 02:16 PM
RE: Roleplay oriented cargo - by Findarato Veneanar - 02-21-2016, 02:29 PM
RE: Roleplay oriented cargo - by Croft - 02-21-2016, 03:24 PM
RE: Roleplay oriented cargo - by nOmnomnOm - 02-21-2016, 08:13 PM
RE: Roleplay oriented cargo - by Croft - 02-22-2016, 11:19 AM
RE: Roleplay oriented cargo - by Oldum - 02-21-2016, 08:22 PM
RE: Roleplay oriented cargo - by Xoria - 02-26-2016, 07:40 PM
RE: Roleplay oriented cargo - by WesternPeregrine - 02-26-2016, 07:57 PM
RE: Roleplay oriented cargo - by Xoria - 02-26-2016, 08:28 PM
RE: Roleplay oriented cargo - by Xenon - 02-26-2016, 08:35 PM
RE: Roleplay oriented cargo - by Xoria - 05-09-2016, 03:11 AM
RE: Roleplay oriented cargo [Implementation Next Update] - by Machelvanius - 05-09-2016, 03:41 AM

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