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Passenger Routes WIP

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Passenger Routes WIP
Offline Xoria
05-14-2016, 02:13 AM,
#1
Black Hat Economist
Posts: 2,122
Threads: 244
Joined: Oct 2007
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https://webbrain.com/brainpage/brain/28E...B6ACFED#-1

The link will display a model of a new passenger route system. It involves several new "people," and deploys a fairly complex system for their transportation. I suggest minimizing the text window at the bottom of the screen in the link before proceeding to explore the model. To explore the model, navigate by clicking on different bases, or type in a base name into the search bar in the lower left and click what it displays. "People" types are in parentheses for each base, like : Planet Curacao (VIPs).

"Travel" is simulated by going "up" through the series of links between bases. Below the base in the center of the screen are the bases that feed into the center base, and above the center base are where you can go. For example, if you select and center Planet Manhattan, you can "transport" Socialites to Planet Los Angeles, then from Los Angeles "transport" Sightseers to Planet Hamburg, and so on. Also, be sure to notice that there is a scroll bar across the top or left side of the screen that displays additional bases.

There are 68 locations currently in the model (including the Gallic bases that do not have links yet), and 501 connections between bases. Gallic routes have not been inserted into the model yet, and probably won't be until the Sirian routes have been priced out.

The model does not permit A-B-A type routes, and the system design probably limits even A-B-C-A routes, but I suspect that you can return to your starting point within 5 stops fairly easily.

Prices will eventually be assigned so that planets with normal commodities sell "people" at 1 c/sec below the highest rate already at the base. So Denver would sell Travelers for 266 c/sec, since Pharmaceuticals sell at 267 c/sec. Luxury bases like liners, Curacao, and Baden Baden will be priced independently at higher rates, just as they are now.

This thread is for feedback before I proceed to assigning pricing.

Check out my
Trade Development Blog
for all the latest news on Nerfs and Final Nails, or to request trade changes.

An Interactive Tour of OSC Routes  | POB Supplies
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Messages In This Thread
Passenger Routes WIP - by Xoria - 05-14-2016, 02:13 AM
RE: Passenger Routes WIP - by Stoner_Steve - 05-14-2016, 02:20 AM
RE: Passenger Routes WIP - by DkJericho - 05-14-2016, 02:38 AM
RE: Passenger Routes WIP - by Thyrzul - 05-14-2016, 09:59 AM
RE: Passenger Routes WIP - by Croft - 05-14-2016, 11:43 AM
RE: Passenger Routes WIP - by Kdawg1990 - 05-14-2016, 01:28 PM
RE: Passenger Routes WIP - by Xoria - 05-14-2016, 02:43 PM
RE: Passenger Routes WIP - by Thyrzul - 05-14-2016, 03:03 PM
RE: Passenger Routes WIP - by Cælumaresh - 05-14-2016, 03:05 PM
RE: Passenger Routes WIP - by Thyrzul - 05-14-2016, 03:10 PM
RE: Passenger Routes WIP - by Xoria - 05-15-2016, 05:50 AM
RE: Passenger Routes WIP - by Croft - 05-15-2016, 11:33 AM
RE: Passenger Routes WIP - by Xoria - 05-15-2016, 01:02 PM
RE: Passenger Routes WIP - by Xoria - 05-16-2016, 03:06 AM
RE: Passenger Routes WIP - by Stoner_Steve - 05-16-2016, 04:05 AM
RE: Passenger Routes WIP - by Croft - 05-16-2016, 05:08 PM
RE: Passenger Routes WIP - by Xoria - 05-16-2016, 06:03 PM
RE: Passenger Routes WIP - by LoremIpsum - 05-16-2016, 07:07 PM
RE: Passenger Routes WIP - by Croft - 05-16-2016, 07:11 PM
RE: Passenger Routes WIP - by Xoria - 05-17-2016, 02:48 AM
RE: Passenger Routes WIP - by Croft - 05-17-2016, 11:10 AM
RE: Passenger Routes WIP - by Xoria - 05-18-2016, 02:17 AM
RE: Passenger Routes WIP - by Croft - 05-18-2016, 04:47 PM
RE: Passenger Routes WIP - by Xoria - 05-19-2016, 04:25 AM
RE: Passenger Routes WIP - by Xoria - 05-21-2016, 07:46 PM
RE: Passenger Routes WIP - by Stoner_Steve - 05-21-2016, 08:13 PM

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