• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 73 74 75 76 77 … 780 Next »
Generating activity in Rheinland via trade

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Generating activity in Rheinland via trade
Offline Jeremy Hunter
06-03-2016, 06:44 AM,
#18
Member
Posts: 6,096
Threads: 200
Joined: Jul 2009

(06-02-2016, 07:49 PM)sindroms Wrote: Then I suggest you put in something all players can trade for, because trading only works to generate activity from players who need the money. And for the most part, those make up a tiny part of Disco these days, when most vets are sitting on a few billion in ''can i have your stuff'' money and assets.
Hey I powertrade when I get home.

...at night sadly, when no one's around ;-;

(06-03-2016, 05:28 AM)Landers Wrote:
(06-02-2016, 07:47 PM)sindroms Wrote: Have some zoner drama happen in Rheinland and people will go there.

*moves the fleet to Sigma-15*

Wait you still have a fleet 8-|

It'd work at least. Kick off another 80 Years War plz

[Image: jeremy10.png]
May you ever walk in the Light, Shizune.
Reply  


Messages In This Thread
Generating activity in Rheinland via trade - by Stoner_Steve - 06-02-2016, 01:35 PM
RE: Core Drama Thread! - by nOmnomnOm - 06-02-2016, 01:39 PM
RE: Core Drama Thread! - by Emperor Tekagi - 06-02-2016, 01:48 PM
RE: Generating activity in Rheinland via trade - by Euca - 06-02-2016, 01:49 PM
RE: Generating activity in Rheinland via trade - by Antonio - 06-02-2016, 02:02 PM
RE: Generating activity in Rheinland via trade - by nOmnomnOm - 06-02-2016, 02:08 PM
RE: Generating activity in Rheinland via trade - by Laura C. - 06-02-2016, 02:09 PM
RE: Generating activity in Rheinland via trade - by Stoner_Steve - 06-02-2016, 07:17 PM
RE: Generating activity in Rheinland via trade - by Pavel - 06-02-2016, 07:17 PM
RE: Generating activity in Rheinland via trade - by Stoner_Steve - 06-02-2016, 07:25 PM
RE: Generating activity in Rheinland via trade - by Epo - 06-02-2016, 07:30 PM
RE: Generating activity in Rheinland via trade - by Pavel - 06-02-2016, 07:42 PM
RE: Generating activity in Rheinland via trade - by sindroms - 06-02-2016, 07:47 PM
RE: Generating activity in Rheinland via trade - by Epo - 06-02-2016, 07:47 PM
RE: Generating activity in Rheinland via trade - by sindroms - 06-02-2016, 07:49 PM
RE: Generating activity in Rheinland via trade - by Croft - 06-02-2016, 11:51 PM
RE: Generating activity in Rheinland via trade - by Landers - 06-03-2016, 05:28 AM
RE: Generating activity in Rheinland via trade - by Jeremy Hunter - 06-03-2016, 06:44 AM
RE: Generating activity in Rheinland via trade - by Sturmwind - 06-03-2016, 08:25 AM
RE: Generating activity in Rheinland via trade - by Tabris - 06-03-2016, 08:26 AM
RE: Generating activity in Rheinland via trade - by TheFreelancer - 06-03-2016, 08:43 AM
RE: Generating activity in Rheinland via trade - by Gulryz - 06-03-2016, 08:51 AM
RE: Generating activity in Rheinland via trade - by nOmnomnOm - 06-05-2016, 05:41 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
2 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode