(06-04-2016, 05:32 PM)evanz Wrote: Mining is and will probably always be the most profitable way to earn credits, best not doing it alone though, normal trading, is more designed for supplying and RP purposes, though it can be gratifying to complete a far run
The maximum that a normal trade run can be made is about 20 million depending on cargo and distance
game doesnt need a rebalance at all, its balanced already
miners mine, pirates pirate those miners because of the smell of credits, traders fly and risk those pirates as well, systems are balanced for that
Yeah, and because of mining its the most profitable way, any other way of earning credits is basically dead content, i have been smuggling artifacts to new berlin and it doesnt even compare to what you can get from gold to new berlin.
And pirate/police activity in some routes is unexistant, which makes it like a walk. I dont expect pirates/police anymore and i basically sell anything i want and ignore the system laws.
Its simply that new players at the start, they dont even know what to start with, and once they find that mining is the easiest way to make money, they are gonna be stuck like me.
Really, 3 of my characters are basically for exploiting trade routes. If one route gets assaulted, i can change to another and keep making money.