It's pretty much completely set up and players will be transfered on the new server this evening.
I took some time to evaluate the perfs we could expect and decided to put LN dreads vs OC dreads in Delta.
10 LN vs 10 OC, on the current server that would make it go up to minimum 30ms load. Here's what happen on the new one:
20 LN vs 20 OC, that would put the current server beyond 100ms and eventually crashing from overload. My game almost crashed due to the amount of projectiles, but here's what happened on the new one:
Suffice to say I'm not too worried about server lag anymore.