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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Bomber Torpedo Idea: Antimatter-chainguns

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Poll: Should these guns of OPness be put in?
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Make it happen!
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HAHAHAHA! NO!
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11 40.74%
2 OP plz nerf
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Total 27 vote(s) 100%
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Bomber Torpedo Idea: Antimatter-chainguns
Offline Inferno
06-09-2016, 10:33 PM, (This post was last modified: 06-11-2016, 06:58 AM by Inferno. Edit Reason: Edits...and edits again )
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Posts: 949
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Joined: Apr 2016

So we I have been quietly discussing it within a few chats on Skype, and we I have decided to get over Forum-Phobia and post this idea.

I imagine this: A weapon, like the antimatter cannons, or more commonly shouted as 'SNAC!' but instead of one long, powerful, deadly shot, have a highly rapid firing, low damage gun, that, when all shots connect, does damage equivalent to the snacs, but more.
Allow me to throw some stats at the forum...

Hull Damage per shot: 16600
Shield Damage per shot: 6300
Refire Rate: 12
Energy per shot: 1500
Projectile Velocity: 360/s
Effective Range: 1596m
Dispersion Range: 20m/100m

The first thing that I am going to say is that there are the first guesses on stats. They are, in essence, a stab in the dark.
Anyway, I was thinking that these chainguns would be as powerful as the snacs, but cost more energy. I have these initial stats set up that it costs the entire powercore of 35000 Energy for about two seconds of sustained, uninterrupted fire. The accompanying Hull/Shields damage stats translates out to about 200,000Hull/76000Shields per two second blaze. This makes it more powerful than just one snac shot, but it balances out with higher energy use (all of it for some lighter bombers.)

This sounds too OP right now, I know, but like I said earlier, first stab at stats. I also added in a 'dispersion variable' like the Hellfire missiles have that makes the antimatter-chain projectiles 'spread out' the farther along they go, like a real weapon would do when subjected to high recoil and short barrels.

I know that I am going to get told 'that is what Hellfire Pods are for skrub go get learned.' These are going to be a reason to (still) fear bombers in cap fights (more), but not making them inconceivably OP, either through higher energy drain than stated above, or, like a real weapon, have it ammunition based with a general reserve to make it less powerful in snubfights, because I know people are going to use this thing in PvP fightercraft. Consider the antimatter chaingun a replacement for the snacs, and a larger variant of the Hellfire Death Pods.

Charge your constructive criticism weapons, everyone. I will need it.

-[EDIT]- changes to the refire rate/damages/energy has been made to accommodate the idea of server lag. I nearly halved them in order to save the server, but the damage is near the same. I also fixed the energy drain to equal out to two seconds on 35K powercore
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Messages In This Thread
Bomber Torpedo Idea: Antimatter-chainguns - by Inferno - 06-09-2016, 10:33 PM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by Tabris - 06-09-2016, 11:05 PM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by Inferno - 06-09-2016, 11:20 PM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by Jayce - 06-09-2016, 11:49 PM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by Caelumaresh - 06-10-2016, 12:06 AM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by SergeantSausage - 06-10-2016, 06:04 AM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by Inferno - 06-11-2016, 04:45 AM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by nOmnomnOm - 06-11-2016, 01:14 PM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by Zyliath - 06-11-2016, 01:39 PM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by Antonio - 06-11-2016, 02:19 PM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by Corile - 06-11-2016, 09:01 PM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by Antonio - 06-11-2016, 10:44 PM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by Inferno - 06-11-2016, 10:38 PM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by Yber - 06-12-2016, 12:11 AM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by Operator - 06-12-2016, 12:18 AM
RE: Bomber Torpedo Idea: Antimatter-chainguns - by JohnyWalker - 06-12-2016, 04:34 PM

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