I can't disagree with Alley's comments on the matter. That certainly is true, despite it being something that a lot of players have enjoyed.
You can call them show-offs if you'd like. I guess some people might have seen them that way. I haven't personally run any in quite a long time, which probably should change at this point.
I've went and taken a look at the events which have currently been requested. You're absolutely right. They shouldn't have taken as long as they have. I seem to have recovered from my slight burn-out that i've been experiencing for a month or so. I'll do my best to personally see that they're actually worked on in a timely fashion as they should be.
Another plan I have down the road, is to consider some sort of Game Master system. It's come up a few times in the past, giving people permissions to create events and run them without the Administration team breathing down their back. Luckily, Alley left behind code which lets us give people 'some' commands, but not all of them. Since i'm looking into FLHook a little more, I might make this my next project after I refining the little addition showcase here.
Maybe I can even write in some additions to another web framework i'm doing for the Development team which can let these 'Game Masters' to make use of the event plugin too.