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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Idea: Cargo-Based permissions for Illegal Cargo

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Idea: Cargo-Based permissions for Illegal Cargo
Offline sindroms
07-23-2016, 09:00 PM,
#4
Member
Posts: 9,438
Threads: 985
Joined: Feb 2008

Not exactly.
For example - there are certain goods that are dangerous or other reasons and they require these "Cargo Transport Permissions"

For example Plutonium.

These Permissions are bought on a base and only to an official faction's ID.
A freelancer wants to run Plutonium as the profit is better than other ''regular'' goods. He applies for the permission and is then given this one unit of "Permission'' by the faction.

He keeps that one unit in his cargo while he trades the restricted goods.

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Messages In This Thread
Idea: Cargo-Based permissions for Illegal Cargo - by sindroms - 07-23-2016, 01:27 PM
RE: Idea: Cargo-Based permissions for Illegal Cargo - by Unlucky_Soul - 07-23-2016, 08:36 PM
RE: Idea: Cargo-Based permissions for Illegal Cargo - by Burning - 07-23-2016, 08:51 PM
RE: Idea: Cargo-Based permissions for Illegal Cargo - by sindroms - 07-23-2016, 09:00 PM
RE: Idea: Cargo-Based permissions for Illegal Cargo - by mayu20 - 07-23-2016, 10:46 PM
RE: Idea: Cargo-Based permissions for Illegal Cargo - by Burning - 07-23-2016, 11:44 PM
RE: Idea: Cargo-Based permissions for Illegal Cargo - by Sorrontis - 07-23-2016, 11:52 PM
RE: Idea: Cargo-Based permissions for Illegal Cargo - by Psyentific - 07-24-2016, 01:11 AM

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