Posts: 3,564
Threads: 107
Joined: May 2012
Staff roles: Balance Dev
A new effect for the repair ship's repair guns would be great. The current effect is not really suited to longer effective range / higher projectile speed / higher refire, which are things that the gun itself needs to be viable. The effect could be anything from a "welding laser" to a cloud of nanobots or something.
Other than that, I've toyed with the idea of codename shields which could have very fancy impact effects, if you're feeling very creative.