• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Role-Playing Communication Channel
« Previous 1 … 990 991 992 993 994 … 2181 Next »
To Order| from CR| re: Technical advisory needed

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

To Order| from CR| re: Technical advisory needed
Offline Panzer
08-05-2016, 10:25 AM,
#1
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

[Image: iwrXhMW.png]

I have been tasked by my government to approached you with a query on how to best deal with what appears to be a typical, alien jumpgate.

As you well know, one such installation exists in Coronado and is a source of concern for all inhabitants of the system. It is the firm belief of my government, that humans and aliens and their thralls cannot coexist and therefore the latter must be vanquished. For the moment however, a decisive campaign aimed at extinguishing all enemy presence in Drake would be ill-advised due to insufficient intel and very limited means, with which such an operation could be conducted.

Therefore, the current thinking is to somehow deactivate the alien gate and thus perhaps not remove the threat entirely - but most certainly neutralize it as far as the immediate surroundings are concerned. The problem however is, that we possess no knowledge as to dealing with aliens and their technology aside from recognition and violent disposal. While perhaps demolitions would disable the gate reliably, if records are to be believed - physically destroying an active gate of any sort can lead to a system-wide disaster, as evidenced by what happened in Texas.

We would welcome any advice on how to make the alien gate go silent and at the appointed hour, any "physical" support you would deem appropriate.

[Image: Vxqj04i.gif]
Reply  


Messages In This Thread
To Order| from CR| re: Technical advisory needed - by Panzer - 08-05-2016, 10:25 AM
RE: To Order| from CR| re: Technical advisory needed - by Omicron - 08-09-2016, 12:37 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode