It is not about field of view. It is the camera distance.
You know how your camera is drawn back after you exit a jumpgate? That is basically how these people play the game. The enemy remain on their screen for longer and allow them to shoot to the side at 90° or more. It is basically non-TS mode TS.
--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------