Non-Ore commodities are balanced by taking less time than mining and less space to traverse to making the same amount of profit, while ores take time to mine, move, and you're at a far greater risk of piracy due to the value of the cargo. Greater risk = Greater reward, but when examining the economy overall (especially when working with Cardamine) you'll find they're actually quite in line with one another.
If there wasnt so many damn limitations, smuggling would be much easier.