(09-01-2016, 06:04 PM)Arioch Wrote: Good point. Granted, there are a lot of ID's that allow that as well. So yeah, probably a weak argument, but I guess I view the ability to engage anywhere, anytime makes the recruitment process a little more in depth.
I agree with you that the Wild ID is simply better, yeah. The recruitment process should sieve out people who'd intentionally go out of their way to ruin people's fun — I agree with you there —, but it doesn't do that, from what I have seen at least in Das Wilde, since people are not judging your qualities as a roleplayer (which is what should matter here) but rather whether you have once stepped on their little sand castle at some point, or worse, because "He's already in another Wild faction" or "The Wild are not supposed to take anyone" as if that's a valid reason to gate off a roleplay avenue to people. Just want you to understand my point here when I say the process is broken for Das Wilde.