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<FOMD> Freelancer of my dreams. Work in progress (permanently).

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<FOMD> Freelancer of my dreams. Work in progress (permanently).
Offline Swallow
09-04-2016, 10:35 AM,
#90
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

One more page regarding the environment separation and ship type control: https://drive.google.com/open?id=0B9qK1X...XRNUmtyM2M

In short, it describes the environments, separated into sectors (six sectors per each level of environment: two polar and four equatorial, with ability to fly from one into another in current env. lvl.), dummy bases that are required to control player ship type in order to prevent vessels entering wrong environment, bases that are to populate each environment and ship types to be sold on these.

Environments are as follows, imagine each tile to be a cube in space, represented by an individual "system" as we know it in FL
also please note that death zones are just to prevent player from flying ridiculously far away from the center of system and to prevent the negative experience with jitter:

Space (? tiles) - the same as in vanilla, death zones around planets, sun, etc. Has shipyards in high orbits around planets for planetary entrance (switch from spaceship to orbital universal vessel).

Orbital (6 tiles) - upper limit is a death zone (say, radiation), lower limit - death zone (atmosphere), side death zones (unless any better solution) with some sort of dummy jump gates at each side for "jumping" into other orbital tile (north, south, east and west one, unless any better solution). Main feature is a use of fancy skybox and day/night/polar sides. Has "de-orbiting" and "high orbit" beacons to travel to aerial and stellar space respectively.

Aerial (6 tiles) - upper limit is death zone, lower limit is either hard collide-able surface (rock, ice), or water surface with death zone beneath of it (or collide-able, to be investigated). Side limits are death zones with similar jump beacons as above for traveling across the environment level. Has floating stations and surface stations. Has surface mining sites. Has clouds / fog zones over oceans (who knows what kind of weather could there be?), cyclones, etc. Has surface sites of interest. Has "glide" beacon for orbital ascend and "submarine station" for going underwater.

Underwater (6 tiles) - upper limit is either death zone or collide-able ice surface or "dummy surface", lower limit is either death zone (pressure) or seabed (collide-able surface), side zones are as described above. Has submarine station entrance for switching to Aerial environment. Has underwater bases, sites of interest, possibly, creatures, etc. A good example is an old mobile game "Deep 3D" by Fishlabs (GOF2).


Considering everything mentioned above, I will give some examples:
1). Terra-like (or ocean planet): Orbital tiles - 6, Atmosphere tiles - 6, Underwater tiles - 6; Total 18 tiles, which means 18 systems to be used for one planet.
2). Mercury-like (or Moon-like) planet: Could have only one orbital piece, a planet that occupies whole system. Very small moons could actually allow spaceships to land without necessity to switch to orbital. Other option is to define 6 Orbital-surface tiles.
3). Europe-like moon: 1 Orbital piece (Or 6 Orbital-surface tiles) and 6 underwater tiles; Total of 7 or 12 systems for one planet.

And so-on.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Messages In This Thread
<FOMD> Freelancer of my dreams. Work in progress (permanently). - by Swallow - 06-10-2012, 06:27 PM
RE: Real (less or more) scaled planets - by Swallow - 05-14-2014, 04:32 PM
RE: Real (less or more) scaled planets - by Apollon - 05-14-2014, 06:38 PM
RE: Real (less or more) scaled planets - by Panzer - 05-14-2014, 07:48 PM
RE: Real (less or more) scaled planets - by Hone - 05-14-2014, 08:05 PM
RE: Real (less or more) scaled planets - by SMGSterlin - 05-14-2014, 08:32 PM
RE: Real (less or more) scaled planets - by Gaz83 - 05-14-2014, 09:35 PM
RE: Real (less or more) scaled planets - by Swallow - 05-14-2014, 10:04 PM
RE: Real (less or more) scaled planets - by Swallow - 05-14-2014, 10:07 PM
RE: Freelancer the way I want it to be. Work in progress. - by Scumbag - 05-15-2014, 12:03 PM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 05-15-2014, 11:57 AM
RE: Freelancer the way I want it to be. Work in progress. - by Backo - 05-15-2014, 12:50 PM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 05-15-2014, 01:09 PM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 05-15-2014, 04:22 PM
RE: Freelancer the way I want it to be. Work in progress. - by lIceColon - 05-15-2014, 05:05 PM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 05-15-2014, 05:26 PM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 05-15-2014, 05:33 PM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 05-15-2014, 07:59 PM
RE: Freelancer the way I want it to be. Work in progress. - by lIceColon - 05-16-2014, 04:53 AM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 05-16-2014, 06:13 AM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 05-16-2014, 06:17 AM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 12-26-2014, 11:40 PM
RE: Freelancer the way I want it to be. Work in progress. - by Chuba - 12-26-2014, 11:49 PM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 12-26-2014, 11:56 PM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 12-27-2014, 07:52 PM
RE: Freelancer the way I want it to be. Work in progress. - by Fluffyball - 12-27-2014, 07:56 PM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 12-27-2014, 08:39 PM
RE: Freelancer the way I want it to be. Work in progress. - by Mímir - 12-27-2014, 08:48 PM
RE: Freelancer the way I want it to be. Work in progress. - by Fluffyball - 12-27-2014, 08:54 PM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 12-27-2014, 09:48 PM
RE: Freelancer the way I want it to be. Work in progress. - by Chuba - 12-27-2014, 11:19 PM
RE: Freelancer the way I want it to be. Work in progress. - by TheSauron - 12-27-2014, 10:08 PM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 12-27-2014, 10:11 PM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 12-28-2014, 10:18 AM
RE: Freelancer the way I want it to be. Work in progress. - by Chuba - 12-28-2014, 10:44 AM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 12-28-2014, 10:51 AM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 12-28-2014, 02:34 PM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 12-28-2014, 09:25 PM
RE: Freelancer the way I want it to be. Work in progress. - by Moberg - 12-28-2014, 09:30 PM
RE: Freelancer the way I want it to be. Work in progress. - by Mephistoles - 12-28-2014, 09:41 PM
RE: Freelancer the way I want it to be. Work in progress. - by Swallow - 12-28-2014, 11:34 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 12-29-2014, 01:55 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 12-29-2014, 11:07 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 12-31-2014, 12:01 AM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by SnakeLancerHaven - 06-12-2015, 03:55 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by SnakeLancerHaven - 06-12-2015, 04:03 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Chuba - 06-12-2015, 04:14 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 06-12-2015, 04:16 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 06-12-2015, 04:17 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Fluffyball - 06-12-2015, 06:54 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 06-12-2015, 07:46 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 12-06-2015, 06:39 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 12-06-2015, 06:46 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 12-06-2015, 08:37 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 12-06-2015, 08:39 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 12-14-2015, 05:07 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 12-23-2015, 10:03 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 09-03-2016, 06:25 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Kauket - 09-03-2016, 06:37 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 09-03-2016, 07:43 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 09-03-2016, 07:51 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by WesternPeregrine - 09-03-2016, 07:55 PM
RE: <FOMD> Freelancer of my dreams. Work in progress. - by Swallow - 09-03-2016, 08:03 PM
RE: <FOMD> Freelancer of my dreams. Work in progress (permanently). - by Swallow - 09-04-2016, 10:35 AM
Real (less or more) scaled planets - by Toaster - 06-10-2012, 06:35 PM
Real (less or more) scaled planets - by Swallow - 06-10-2012, 06:40 PM
Real (less or more) scaled planets - by Linkus - 06-10-2012, 06:51 PM
Real (less or more) scaled planets - by Ursus - 06-10-2012, 06:51 PM
Real (less or more) scaled planets - by Swallow - 06-10-2012, 06:56 PM
Real (less or more) scaled planets - by Evan_ - 06-10-2012, 06:58 PM
Real (less or more) scaled planets - by Alley - 06-10-2012, 07:02 PM
Real (less or more) scaled planets - by Govedo13 - 06-10-2012, 07:03 PM
Real (less or more) scaled planets - by Troubadour - 06-10-2012, 07:33 PM
Real (less or more) scaled planets - by Wafellini - 06-10-2012, 07:39 PM
Real (less or more) scaled planets - by Omicron - 06-10-2012, 07:40 PM
Real (less or more) scaled planets - by Swallow - 06-10-2012, 07:43 PM
Real (less or more) scaled planets - by Swallow - 06-10-2012, 07:45 PM
Real (less or more) scaled planets - by gafwmn - 06-10-2012, 07:54 PM
Real (less or more) scaled planets - by Salmin - 06-10-2012, 08:17 PM
Real (less or more) scaled planets - by Vredes - 06-10-2012, 09:16 PM
Real (less or more) scaled planets - by FGDireito - 06-10-2012, 09:23 PM
Real (less or more) scaled planets - by Swallow - 06-10-2012, 10:42 PM
Real (less or more) scaled planets - by ryoken - 06-10-2012, 11:24 PM
Real (less or more) scaled planets - by r3vange - 06-10-2012, 11:28 PM
Real (less or more) scaled planets - by Nikita - 06-10-2012, 11:28 PM
Real (less or more) scaled planets - by Barbarossa - 06-10-2012, 11:58 PM
Real (less or more) scaled planets - by Swallow - 06-11-2012, 07:44 AM
Real (less or more) scaled planets - by Swallow - 06-11-2012, 07:48 AM
Real (less or more) scaled planets - by ryoken - 06-11-2012, 01:52 PM
Real (less or more) scaled planets - by Swallow - 06-11-2012, 02:08 PM

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