Posts: 6,583
Threads: 508
Joined: Nov 2014
Staff roles: Art Developer
(10-23-2016, 05:51 PM)nOmnomnOm Wrote:
(10-23-2016, 05:46 PM)Auzari Wrote: So you're saying if I /l1 and /l2 traders to make sure they don't run off first hand, that I shouldn't be allowed to shoot them when they try to slip away after the initial demand?
So you are saying you cannot catch up to a trader?
So you are saying you cannot CD?
Or maybe you are using the wrong ship.
Non of this means that you have to Break the rules.
A pirate that tells a trader to stop several times and is ignored can still write some RP to lead to attacking.
There used to be an automatic message that said "Saying Engaging or Halt is not sufficient RP." This is still true.
>Hey trader. Stop right there.
>Did you hear me? I said stop. This is a hold up.
>You think you can handle it if you dont co-operate?
>I was going to give you an easy time and ask for a little, but looks like that leaves me no choice. You're mine!
It's not breaking the rules to use set messages.
You don't quite get the point, timing is important in piracy. When I write, I usually write moderately lengthy sentences, depending on the type of interaction. And when I start writing, usually by mid way, traders will start to instantly cruise.
Which causes me to cancel out what I wrote, wasting time. Otherwise, I do the small words per sentence thing to allow CDs inbetween words. It's annoying and is far easier to use set messages.
"Hey. You.
Stop your fidgeting,
and clamp those engines. "
(10-23-2016, 05:52 PM)Trivjum Wrote: [quote='Auzari' pid='1832016' dateline='1477241395']
[quote='Trivjum' pid='1832013' dateline='1477241239']
Oh come on, he gave that as an example and you know it. I know it's cool to RP edgelord mysterious characters because it's the fantasy of every kids but it doesn't make for good RP.
No, it's called making a character believable. Agents of intelligence factions aren't going to tell you their story. And pirates will usually care for something else other than sappy life stories, and will pick at people for fun.