Quote:>Oh look there he is.
>Some people dont like you. Prepare to die!
How? How are you going to do your deed? etc
-By CDing and shooting, obviously. It's self evident. And even if it wasn't, why would someone outline their strategy to their opponent beforehand?
When? When have you decided? When have you been acting in this way? When are you going to act? etc etc.
-Why would you care? Why would anyone care to tell you?
What? What are you going to do?
-Shoot you and claim a bounty, obviously. Again... why tell you my plans and lose the element of surprise? Also, "prepare to die" makes it pretty clear what he plan is.
Why? What is your reasoning? Why have you decided this?
-Why would a guy who is going to kill you tell you? He also told you. Because people don't like you.
Who? Who are you targeting and what do they mean to you?
-You. He answered that. And most of the time, it means credits. Also, lots of time to talk once he's in the bag.
Where? Does not only pertain to the place but can be territorial reasons or other.
-Right here. Not in the next system, not in Connecticut. And why would someone who doesn't want you to escape tell you?
Quote:>Well well well... Look who it is. Looks like I found my mark.
>I've been looking everywhere for you. Where have you been?
>Oh did you know there is a bounty on your head? I saw it listed and damn it, I'd love to drag you into Justice myself!
>Prepare your escape-pod, you dirty crook. I'm taking you in whether you like it or not.
[/quote]
-Talking to yourself over the radio, to your prey
-Why tell him how long you looked for him?
-Why ask him stuff before he's in his escape pod in your hold? Plenty of time to talk then
-Why care if the guy knows about the bounty? Why tell him about your feelings, when you don't even know the guy?
-Why talk so much? You gave the guy enough time to engage cruise and escape 4 times.
Quote:Do you see how different this is? And yet we see the 1st example for often than the 2nd in today's interactions.
The 1st example is the superior RP, and the superior tactic for a successful bounty.
The only way the second example could have made my RP experience better is if his talking permitted me to escape. I don't care about anything the BH said. I don't care about his feelings, his talking to himself, his questions. It's all just empty words which are totally uninteresting to me or to anyone else.
Quote:>Oh look an Outcast!
>Prepare yourself to be slaughtered! Charging weapons!
Quote:>Oh my... I'm getting signals on my radar of an approaching hostile! It's an Outcast reading!
>Hey buddy where do you think you are? This area here belongs to us miners! Scram and get out of here!
>Hey! You guys have been picking on us for far too long! I'd love to take it into my own hands to avenge all my fellow miners that you hurt!
>I got you targeted! Scram or be terminated, Outcast! I'll kill you if I have to!
Same.
Quote:When you wrote more, you get a sense of your character and the emotions and intentions that they character has that makes it personal for them to engage and attack. From a 2 line sentence you do not have this and in most cases you cannot differentiate between a miner and a military as you can say the same thing for both characters.
Roleplay is about telling a story through how your character makes decisions and acts. Sure, the act itself can be part of roleplay and PVP is RP becasue your character decides to shoot, but what came to that conclusion? Can you bring something out for your character to express?
I've met some really interesting characters and had some really interesting conversations.
However, none of them were in a situation when I was trying to escape from them.
And you know what?
That's just fine.
There's a time for talking, there's a time for fighting, there's a time for wild chicken chases around Sirius. All of them are fun, as long as you don't think the other guy has to behave exactly the way you would wish for.
If you're so much interested in RP, why not RP talking to the guy via pm while you're in your escape pod in his cargo hold?
What a fascinating conversation that could be.
I did that a few times. One time the guy was creative enough, and I even let him "escape" by being rescued by one of his other chars. (Twelve year old Order pilot being rescued from the clutches of a Bounty Hunter by his mother who was a LN cruiser captain or some nonsense like that)
User was banned for: hello karlotta
Time left: (Permanent)