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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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New Nebulae show their innards

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New Nebulae show their innards
Offline Sombs
10-24-2016, 09:50 PM,
#6
Three orange cats in a mech
Posts: 6,829
Threads: 503
Joined: Feb 2014

They are far enough away from each other. :C

[Image: pda04_by_rhulaner-dam84nn.png]


[+]Nebula ini
Code:
[TexturePanels]
file = solar\nebula\dsy_edge.ini
file = solar\nebula\dsy_nomad.ini
file = solar\nebula\dsy_dark.ini
file = solar\nebula\edge_shapes.ini
file = solar\nebula\nomad.ini
[Exterior]
shape = dsy_edge5_cloud1
shape = dsy_edge5_cloud2
shape = dsy_edge5_cloud3
shape = dsy_edge5_cloud4
shape_weights = 1, 1, 1, 1
fill_shape = edge_circle
plane_slices = 10
bit_radius = 6000
bit_radius_random_variation = 0.200000
min_bits = 6
max_bits = 9
move_bit_percent = 0.250000
equator_bias = 0.25
color = 102, 90, 102
[Exclusion Zones]
[properties]
flag = nebula
[NebulaLight]
ambient = 20, 33, 31
sun_burnthrough_intensity = 1
sun_burnthrough_scaler = 1
[Clouds]
max_distance = 3000
puff_count = 30
puff_radius = 800
puff_colora = 51, 83, 78
puff_colorb = 83, 145, 135
puff_max_alpha = 0.350000
puff_shape = nomad_cloud5
puff_shape = nomad_cloud6
puff_shape = nomad_cloud7
puff_shape = nomad_cloud8
puff_weights = 1, 1, 1, 1
puff_drift = 2.000000
near_fade_distance = 600, 2000
[Clouds]
max_distance = 800
puff_count = 20
puff_radius = 220
puff_colora = 51, 83, 78
puff_colorb = 83, 145, 135
puff_max_alpha = 0.150000
puff_shape = dsy_edge3_cloud1
puff_shape = dsy_edge3_cloud2
puff_shape = dsy_edge3_cloud3
puff_shape = dsy_edge3_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 2.000000
near_fade_distance = 150, 500
[Fog]
fog_enabled = 1
near = 400
distance = 2500
color = 20, 38, 35
[DynamicLightning]
gap = 50
duration = 0
color = 0, 0, 0
ambient_intensity = 0
intensity_increase = 0
[+]Zone and Nebula link
Code:
[zone]
nickname = Zone_ST04_nebula_plus
ids_name = 515156
pos = 45000, -4000, -93800
rotate = 0, 40, 0
shape = ELLIPSOID
size = 19000, 16000, 19000
property_flags = 32768
property_fog_color = 40, 85, 70
visit = 32
spacedust = attractdust_purple
spacedust_maxparticles = 50
ids_info = 515157
sort = 20
toughness = 19
density = 10
repop_time = 10
max_battle_size = 10
pop_type = Background
relief_time = 10
encounter = area_nomads, 15, 0.6
faction = fc_n_grp, 1
encounter = gunboats_nomads, 19, 1
Music = zone_nebula_nomad
;

Code:
[Nebula]
file = solar\nebula\ST04_nebula_plus.ini
zone = Zone_ST04_nebula_plus
;
Reply  


Messages In This Thread
New Nebulae show their innards - by Sombs - 10-23-2016, 02:37 AM
RE: New Nebulae show their innards - by Sombs - 10-24-2016, 08:51 PM
RE: New Nebulae show their innards - by Xalrok - 10-24-2016, 09:08 PM
RE: New Nebulae show their innards - by Sombs - 10-24-2016, 09:23 PM
RE: New Nebulae show their innards - by Xalrok - 10-24-2016, 09:40 PM
RE: New Nebulae show their innards - by Sombs - 10-24-2016, 09:50 PM
RE: New Nebulae show their innards - by Treewyrm - 10-25-2016, 01:32 PM
RE: New Nebulae show their innards - by Sombs - 10-25-2016, 03:39 PM
RE: New Nebulae show their innards - by Treewyrm - 10-25-2016, 03:56 PM
RE: New Nebulae show their innards - by Sombs - 10-25-2016, 04:40 PM
RE: New Nebulae show their innards - by Treewyrm - 10-26-2016, 02:17 PM
RE: New Nebulae show their innards - by Sombs - 10-26-2016, 03:28 PM

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