(10-28-2016, 03:16 AM)Kalhmera Wrote: Well playing a Nom trying to RP a Message for engagement is going to suck since we get shot writing out our stuff.
Couldn't nomads just learn how to type like human beings?
Or, like, not type at all and just be the menacing threat from Vanilla rather than the silly humanized version we have here?
Infectees are great vessels for that type of roleplay (personality/character), but by making nomads speak (or project images and emotions or whatever) it vastly lowers the quality of the narrative function the Nomads served in Vanilla: The Perfect Other. Something truly alien.
In Disco, they are all about humans: They want to know what humans think, they want to observe human behavior etc. etc. Essentially they want the exact same thing as mankind, and on that note also a much used motif for AI characters, that is finding answers to the question: "What is human?" We, humans, spend our lives gathering experiences to answer those questions about what defines us, so Nomads turn up as a 1:1 carbon copy with blue ships and a silly stylized writing, but not alien at all. Humans are only really that interesting to humans, so from a narrative standpoint it's nonsensical that Disco nomads are all about human emotions.