(10-28-2016, 04:08 PM)Mímir Wrote: Or, like, not type at all and just be the menacing threat from Vanilla rather than the silly humanized version we have here?
Infectees are great vessels for that type of roleplay (personality/character), but by making nomads speak (or project images and emotions or whatever) it vastly lowers the quality of the narrative function the Nomads served in Vanilla: The Perfect Other. Something truly alien.
I agree with you on this. See a nomad in the system? Power weapons and/or cruise engine and get a move on!