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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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New Nomnom shippies.

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New Nomnom shippies.
Offline Treewyrm
11-03-2016, 12:50 PM,
#5
Alchemist
Posts: 2,085
Threads: 61
Joined: Jul 2007

(11-03-2016, 11:38 AM)Foxglove Wrote: The models et cetera seem to work fine for the NPCs, so it makes me doubt that there is much effort that would need to be put into making these available as playable ship. Or am I being too ignorant here?
You're not. For a few other mods it took about two or three days to put them into use. A little more than a year ago that was.

(11-03-2016, 11:39 AM)Alley Wrote: it's getting somewhere
Somewhen someone somedrops somedota something somethings. :wink:

p.s. don't forget there are also several turret models for each capital ship type, instead of those ugly hemisphere blobs some spikey stuff... now don't get any ideas.
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Messages In This Thread
New Nomnom shippies. - by Epo - 11-03-2016, 11:14 AM
RE: New Nomnom shippies. - by Foxglove - 11-03-2016, 11:38 AM
RE: New Nomnom shippies. - by Treewyrm - 11-03-2016, 12:50 PM
RE: New Nomnom shippies. - by Alley - 11-03-2016, 11:39 AM
RE: New Nomnom shippies. - by Epo - 11-03-2016, 11:39 AM
RE: New Nomnom shippies. - by eigos - 11-03-2016, 01:12 PM
RE: New Nomnom shippies. - by Sombs - 11-03-2016, 02:16 PM
RE: New Nomnom shippies. - by Mickk - 11-04-2016, 11:59 AM
RE: New Nomnom shippies. - by Treewyrm - 11-04-2016, 01:12 PM
RE: New Nomnom shippies. - by Sombs - 11-04-2016, 12:12 PM
RE: New Nomnom shippies. - by Kalhmera - 11-04-2016, 03:21 PM
RE: New Nomnom shippies. - by Sombs - 11-04-2016, 03:38 PM

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