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Battleship Cerb Turrets bugged!

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Battleship Cerb Turrets bugged!
Offline Black Widow
11-08-2016, 01:12 PM,
#4
Totally no longer on probation
Posts: 2,351
Threads: 230
Joined: Jun 2008

(11-08-2016, 04:44 AM)Durandal Wrote: How about we just put all the turrets in the center of the ship so they all fire from the same point, because that's the only way they'll ever have the same effective range.

Cerbs really are a useless weapon, your reply indicates to me you dont have a working knowledge of weapon mechanics?

If you were to increase the maximum range of cerbs that to would increase their effective range. If we increased the max range of cerbs so that their effective range was 1500m, then with primaries and cerbs activated. Any enemy within 1500m would be hit by all projectiles without them converging.

Do you want screens to highlight the bug in action?
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Messages In This Thread
Battleship Cerb Turrets bugged! - by Black Widow - 11-08-2016, 03:14 AM
RE: Battleship Cerb Turrets bugged! - by Durandal - 11-08-2016, 04:44 AM
RE: Battleship Cerb Turrets bugged! - by Black Widow - 11-08-2016, 01:12 PM
RE: Battleship Cerb Turrets bugged! - by Inferno - 11-08-2016, 05:04 AM
RE: Battleship Cerb Turrets bugged! - by Thunderer - 11-08-2016, 02:20 PM
RE: Battleship Cerb Turrets bugged! - by Black Widow - 11-08-2016, 02:30 PM
RE: Battleship Cerb Turrets bugged! - by Thunderer - 11-08-2016, 06:14 PM

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