(11-10-2016, 01:52 PM)AlphaWolf215 Wrote: Afraid IDs are inRP, and that was an admin decision
There was a discussion a while back about making ID's ooRP. I think it lasted/was implemented for a day, before the admin decision was made to change them back to an inRP thing. You'll have to do some digging to find the discussion, it was a while ago now, but it was decided by the greens
Yes there are always discussions going on, but with the rule changes made recently the rule about ID's and Affiliations have changed and things have been made that little bit harder for Wild players to enjoy their interactions now, and Wilds are always being bought up into discussion no matter what it is about.
Let me make an example of something.
First interaction a Civilian (Freelancer ID) spots a ship with an Unknown Transponder (IFF) that has full civilian weapons, uh let's say an Eagle with Debs and Flashpoints and Enhanced Thruster with Champion shield but has the Wild ID. This Freelancer scans the ship to see everything is normal but that one thing the Wild ID. Next minute he screams Wild we have a Wild here in the system and gives a location, then this Wild character has to run from a fleet of Liberty Navy over one small thing.
But the way I see it to keep things non bias and so on, you can't just say Wild ID's are NOT INRP but every other ID is. Especially considering why would you need two things to tell you you are flying for a specific faction.
All factions apart from Freelancer ID and have there own Affiliation. Liberty Navy has a ID and IFF. Bretonian Armed Forces have their own IF and IFF. Why would they need 2 things inrp to tell them they are flying for that faction? It does not make sense.
But if you look at the ID itself ingame, it tells you a little bit of history about that faction, and then it tells you what you can and can't do to keep you inrp and without going out of your Zone of Influence and just start shooting things. Like a Liberty Police IFF and ID ship going to Gallia and say you are hauling contraband stop now or be fined 5 million or something. That is oorp. Not only this if ID's are seen OORP then being Metagamed will be that one step harder to do and it will be clearer to spot and find the people meta gaming.
One interaction as a "Human" to the next ever interaction being "You are infected you must die" just because of ID and some equipment. But Intelligence Agency's like Core, Order, LSF, BIS, KNI, ONI and so on use Adapted Nomad Weapons and inrp could be learning something about new equipment like a Counter measure or cruise disruptor or something along those lines.
I am not a new player, I have been playing this game for nearly 9 years now and it is still unclear to me and how people who have been playing this game less time than me saying they are InRP is beyond me.
So let's keep the discussion going and let's try make it fun for Nomad and Wild players to enjoy there roleplay as well as Intelligence Service factions again like LSF, BIS, Core and Order and so on.