(11-10-2016, 01:59 PM)Antonio Wrote: On another note, we could just treat all IDs to be ooRP. We already have IFF inRP, and the ID itself already explains mostly ooRP related stuff. A simple restriction such as "Your IFF must match your ID" (if possible) would suffice to not make it too abusable with the Freelancer IFF. Or as an alternative would be to simply rephack the Freelancer IFF to never go above 0.6 on any non-generic ID making it physically impossible to have a Freelancer IFF on those ships, but it opens possibilities of having other friendly IFFs (IMG ship with ALG ID for example).
Lets don´t do this again. We had trial period when IDs were ooRP and it brought way too many awkward situations and problems both inRP and for gameplay in general. There were reasons why this decision was reversed.
(11-10-2016, 02:01 PM)Sanja Wrote: Why IDs would be inrp if we have IFF system? This double identification is not making sense. Besides, if IDs are inRP item, why do they have ooRP lines in their infocards?
Do you know that some official factions does not have their own IFF?