(11-10-2016, 02:24 PM)Gagadug. Wrote: I fail to see where making IDs ooRP would change much to the better. As I see it they are in 90%+ of the cases treated as ooRP, or when not (where it has real influence on the encounter as for wilde) its new people/people that wouldnt bother with a new rule anyway.
As for IFFs, there are too many new players around flying with Police/Navy IFF or even Rogue/whatever pirate IFF that would get shot down by the IFFs respective enemys without knowing what they did wrong.
You are right about too many new players flying around with Police/Navy IFF or even Rogue IFF because they are new to the server, but there are many ingame console messages in big orange text informing new players to go to the forums to introduce them selves, read the rules and so on. Not only that but when you create a new character you are automatically given three pieces of commodity's.
Server Rules
History of Sirius
and another one which I can't remember.
Making ID's ooRP officially will and could also reduce the amount of sanction reports being made which makes the Admins jobs that one step easier to do. Let me example myself, people report for metagaming or pvp abuse or not even roleplay before engagement. Or going into a fight saying they are claiming a bounty but never do.
Doing this will force people to roleplay making them find out if the person they are roleplaying with is the target they are looking for, if they are who they say they are, this will make interactions not 30 seconds or 2 minutes long but 5 to 10 minutes long. This could stop alot of problems.