(11-12-2016, 12:15 PM)Antonio Wrote: In-game player deaths never had any inRP consequences. [...] Everyone knows that dying ingame barely reflects the existance of that character or ship in the future, and don't take it seriously. In fact, they expect to fight that same vessel tomorrow like yesterday didn't happen. It's how it's always been and it's how it'll always be unless the concept of the game changes drastically. So to put it bluntly - in 99% of scenarios yes, it is "just a blue", wheter or not you agree with it. You can make it not be meaningless, but that depends entirely on the owner of the ship, although there's no rule or restriction forcing him/her into making it that way which is why almost nobody does it (apart from the exceptions mentioned above).
While you are right that getting blued doesn't mean the character died in RP, a lot of the players (those that have enough RP sense to at least think about it) are usually taking it as if their ship was heavily damaged or destroyed with the pod saving them, etc... Sure, noone is required to buy a new ship when he gets blued, and that's good, but those "deaths" can't just be brushed aside like nothing happened. The fight happened. Even if the ship itslef iRP didn't explode, it still took some damage, there will still be some scrap to gather, some salvage to be done.
Seriously jeez. Stop finding reason why he can't do it and start finding ways how he can do it. It's a bloody game. It's supposed to be fun. He is one of the most creative RPers here, and you stomp him for it?