(11-20-2016, 02:54 PM)Arbs Wrote: I'm not exactly sure what you intend to do with this. Will I be seeing anyone that can get their hands on the blackmarket flying guardians and -defiants-? Or happen to see some outcasts flying a bastet and a manta? Just because you could screenshot a few blue messages? Is this something about producing SRPs in series?
You really should take a look at Omicega's last paragraph. Yes. You don't need any oorp permission to tractor bots/bats/ammo, and that's why player ships only drop ammo and regens and NPCs only drop silver niobium or scrap metal - and not ship parts. When you're overstepping into something which belongs to a faction, it does create a problem and as a faction leader, I don't think I'm any inclined to accept that. And that's where the hundreds of questions come about how will you do this/that, which usually end up with some arguing, maybe drama, and with borderline or not powergame-ish responses about things not part of game mechanics like refurbishing ships of different military technologies, in your case.
You didn't read the prior things, didn't you? This is not about SRPs. This is to give people a reasonable, not made-up background for using ships they can use with certain IDs with a certain technerf, for example Junkers with Gaian tech or Freelancers with nearly every tech.
Please stay within a logical state here. When you destroy/shoot a ship, it drops, ingame, based by what is coded, ammunition, commodities and regens, yes, but the ship doesn't get vaporized. InRP, you have debris scattering all around, and some of those debris even got that massive that they made it ingame to become a scrap field. You can look that up in the Nav-Map.
About the technology-adaption thing, I couldn't care less what faction leaders think ooRP about it. Deal with that inRP, like Auxesia did. The entire ooRP-hatred is totally up to the people themselves and I won't give anything about it. It's a roleplay server. Stop acting faction stuff ingame is your outgame toys.