The issue here is that I cannot balance this particular trip between time spent and the actual danger. As the later is a non-consistant factor.
I could make it a good profit due to the pirate activity right now, but it will just generate free money once the pirates eventually log off. The trip is only four lanes, I cannot make it be worth millions.
However the issue here are the pirates who pirate those players for demands that are near ore-trader levels.
I think I will just remove this commodity from the tracker for now as a compromise. Gonna do that now.
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