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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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POB Supplies - Make them viable

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POB Supplies - Make them viable
Offline jim-drover
12-04-2016, 05:10 PM, (This post was last modified: 12-04-2016, 05:16 PM by jim-drover.)
#6
Bulwark of Kyushu
Posts: 129
Threads: 14
Joined: Oct 2016

So my idea is the following:

Create a custom supplies commodity for shield batteries, nanobots, and ammo, which is cargo, not a usable item.

The idea behind the commodity is to prevent abuse of the transport system - so people dont bring a transport to a fight and crack it open like a pinata when needed.

This commodity would only be "unpackable" into the actual item on a POB, where it is added to the shop.

So:
- Buy supplies on NPC Station X
- Carry supplies to your POB
- Get blown up for whatever reason: Cargo drops into space. Not usable.Can be sold for original price on any station

In case you did not read it ... ;-)

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Messages In This Thread
POB Supplies - Make them viable - by Officially_that_Guy - 12-04-2016, 01:51 PM
RE: POB Supplies - Make them viable - by Hannibal - 12-04-2016, 04:29 PM
RE: POB Supplies - Make them viable - by Skorak - 12-04-2016, 04:32 PM
RE: POB Supplies - Make them viable - by Hannibal - 12-04-2016, 04:36 PM
RE: POB Supplies - Make them viable - by Skorak - 12-04-2016, 05:05 PM
RE: POB Supplies - Make them viable - by jim-drover - 12-04-2016, 05:10 PM
RE: POB Supplies - Make them viable - by Officially_that_Guy - 12-04-2016, 05:48 PM
RE: POB Supplies - Make them viable - by Gunbladelad - 12-04-2016, 06:03 PM

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