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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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POB Supplies - Make them viable

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POB Supplies - Make them viable
Offline Officially_that_Guy
12-04-2016, 05:48 PM,
#7
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Posts: 133
Threads: 16
Joined: Oct 2016

(12-04-2016, 01:51 PM)Officially_that_Guy Wrote: The idea behind the commodity is to prevent abuse of the transport system - so people dont bring a transport to a fight and crack it open like a pinata when needed.

Hence...Pinata pinata! (sun)

Alternatively you could make it an ooRP ship like the camera ship, but with the commodity idea that'd be unnecessary. I think any transport should be inRP, otherwise people will abuse it (>>Recruit ID on a 5k is not rare).

[Image: junker_signature__freelancer__by_brekashun-damy64j.png]
Rust is lighter than carbon fiber!
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Messages In This Thread
POB Supplies - Make them viable - by Officially_that_Guy - 12-04-2016, 01:51 PM
RE: POB Supplies - Make them viable - by Hannibal - 12-04-2016, 04:29 PM
RE: POB Supplies - Make them viable - by Skorak - 12-04-2016, 04:32 PM
RE: POB Supplies - Make them viable - by Hannibal - 12-04-2016, 04:36 PM
RE: POB Supplies - Make them viable - by Skorak - 12-04-2016, 05:05 PM
RE: POB Supplies - Make them viable - by jim-drover - 12-04-2016, 05:10 PM
RE: POB Supplies - Make them viable - by Officially_that_Guy - 12-04-2016, 05:48 PM
RE: POB Supplies - Make them viable - by Gunbladelad - 12-04-2016, 06:03 PM

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