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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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POB Supplies - Make them viable

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POB Supplies - Make them viable
Offline Gunbladelad
12-04-2016, 06:03 PM,
#8
Member
Posts: 59
Threads: 7
Joined: Jun 2013

The Repair ships should be able to transfer plenty of the nanobots / shield batteries anyway, but what might work with this idea is a "Ship munitions" commodity which could be "cooked up" on a POB into specific types of ammunition with the correct module on the POB.

Where logic won't work, I will.
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Messages In This Thread
POB Supplies - Make them viable - by Officially_that_Guy - 12-04-2016, 01:51 PM
RE: POB Supplies - Make them viable - by Hannibal - 12-04-2016, 04:29 PM
RE: POB Supplies - Make them viable - by Skorak - 12-04-2016, 04:32 PM
RE: POB Supplies - Make them viable - by Hannibal - 12-04-2016, 04:36 PM
RE: POB Supplies - Make them viable - by Skorak - 12-04-2016, 05:05 PM
RE: POB Supplies - Make them viable - by jim-drover - 12-04-2016, 05:10 PM
RE: POB Supplies - Make them viable - by Officially_that_Guy - 12-04-2016, 05:48 PM
RE: POB Supplies - Make them viable - by Gunbladelad - 12-04-2016, 06:03 PM

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