Skoorb: I think you misunderstood a point about my bounty board, but it wasn't clearly stated by me...
"-Only Bounty Hunter tagged and ID'd ships can claim bounties"
This means that Bounty Hunters would not have to be excluded by this idea, but mercenaries would get the shove. That's understandable, considering the Syndicate are dealing with the Guild only.
There is a problem with "BH-" only players getting these bounties. It means that it completely excludes any other Bounty Hunter player without that tag. While this does prevent everyone going after these bounties... This does exclude everyone who properly roleplays a member of the Hunter part of the Guild, myself included.
The roleplay of the Trade Syndicate is to offer the Bounty Hunters Guild a contract to kill certain pirates right? If only the "BH-" may take these bounties, it can be derived that other players aren't actually bounty hunters. This does exclude people, not only from the bounties, but from the Guild itself.
If the bounties aren't too profitable, then you don't need these exclusive "BH-" players to have 100% of control over them. By making them based off the pirate's in-game behaviour, instead of just a simple "Kill members of X, Y, Z factions for credits", they won't attract many pvp-whores. In its current state, "BH-" members can kill any member of the aforementioned factions, with little or no roleplay, with little regard for the opposing players.
One idea I had about my participation, would be to have Bounty Hunter Guild Registered players only (IE, the ones on my Registration Database). This means anyone who wants to claim these bounties would have to be registered to the forums. In my opinion, forum participation would improve said players' roleplay and in-game behaviour.
Quote:The main idea behind the BH - tag was to let the pirates know that here comes a bountyhunter to try to take you out. If you find that someone is abusing this or you do not like the way they go about the hunt, their license can always be revoked.
Pirates could read the database and find out any members of the Guild Database (this can be roleplayed as well). When we get enough members, I am going to make a council of sorts. Council members will be able to revoke membership. Subsequently any abusers would not be able to hunt your Trade Syndicate's bounties.