Posts: 3,192
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead
Screamers never had bigger explosion radius than nukes, at least not in the past 2 years. It's just that they had so much raw damage you could detonate it far from a snub you shot a CD at and still deshield it instantly which is why people thought it had bigger radius. The damage nerf was inevitable because of that, but I'm afraid we went a little bit too low. I'll look into it again.
As for being used against bigger ships, it's not that good in practice. Sure, you can use it against transports that thrust in a straight line, but you usually don't have a problem pvping those anyways. As for smaller ones who turret steer (and gunboats, cruisers and battlecruisers for that matter), you'll rarely be nuking them. Almost never in fact, unless they run into it in one of their steering patterns, but that depends on them more than you. What does that leave? Ships that stand still (which you should absolutely never do) and impulse strafing battleships. And even then, the battleships have a chance to insta you because of how close you have to get to mine it. Balancing it for bigger ships doesn't work unless something drastic changes.