(12-14-2016, 12:35 PM)Antonio Wrote: Screamers never had bigger explosion radius than nukes, at least not in the past 2 years. It's just that they had so much raw damage you could detonate it far from a snub you shot a CD at and still deshield it instantly which is why people thought it had bigger radius. The damage nerf was inevitable because of that, but I'm afraid we went a little bit too low. I'll look into it again.
Here's an idea - how about you decrease the radius but keep the damage (the one pre-nerf), that way pinpoint accuracy will be well rewarded and the mines will still be useful versus bigger targets, but you won't be able to do 64m(?) distance from mine detonations that deshield as a bomber? That was the reason it all got nerfed, correct?