(12-22-2016, 02:27 PM)Laura C. Wrote: The abuse potential is much lesser now since cloaks emit a sound when used and they last much less than they used to in a time when incident you mentioned happened. Otherwise I don´t have a clear opinion, as you described yourself, it is coin with two sides so it is hard to judge which one is "better".
Sound in Freelancer becomes less loud with distance. I think without modifying the .wav file for the cloak sound it's hard to catch someone is lurking 10K away from your conversation. I personally have a hard time detecting cloaked ships unless the area is completely quiet otherwise, but then again I'm using the default sound for it.
(12-22-2016, 02:43 PM)Sombra Hookier Wrote: People shouldn't use the local chat when they are about to conspire.
Would grouping up with the enemy be justifiable then as having more than 2 people doing the conspiring makes it nearly impossible to do so in PMs?
Also someone mentioned to me in a PM that:
"You might as well add that such evidence collection discourages people from roleplaying in public places or chats. The last thing we want is offplane roleplay or worse, skype roleplay." and I gotta agree that he has a point.
Overall I think my biggest gripe with it is the fact it's not uniform - there are rules about it for lawfuls, but none for the unlawfuls. Consider this scenario - my Outcast does some shady deal with an LSF outside of core house space (let's use Pensylvannia as example). Now if someone is spying on us with a cloak only I can get reported and face consequences from unlawful factions, but nobody can actually report the LSF unless they are "personally there to witness the legal infraction while uncloaked and equipped with a House Military, Police, or Intelligence faction ID." So I could bite the bullet even by a person different from my own faction that is cloaked, but the LSF guy is fairly immune unless obviously some other lawful from said house shows it's presence at the interaction uncloaked.