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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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GRN primary turret balance

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GRN primary turret balance
Offline Hubjump
01-12-2017, 11:30 PM, (This post was last modified: 01-12-2017, 11:34 PM by Hubjump.)
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Posts: 606
Threads: 37
Joined: Apr 2014

Now its made so that GRN guns fire less, Hit more, And hit insanely hard all because this small velocity buff giving valor players a Colossal advantage over kirk players when utilising strafe

Edit:The halved refire does not justify this velocity boost to projectiles
Edit 2:The prims are at the front of i believe the longest ship in the game, dodge time is down to an all time low as to have the crosshair for a kirk you have to be rather close to those primaries
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Messages In This Thread
GRN primary turret balance - by Gagadug. - 01-12-2017, 11:22 PM
RE: GRN primary turret balance - by Hubjump - 01-12-2017, 11:30 PM
RE: GRN primary turret balance - by Thunderer - 01-12-2017, 11:42 PM
RE: GRN primary turret balance - by Gagadug. - 01-12-2017, 11:45 PM
RE: GRN primary turret balance - by Antonio - 01-12-2017, 11:50 PM
RE: GRN primary turret balance - by Thunderer - 01-12-2017, 11:57 PM
RE: GRN primary turret balance - by Hubjump - 01-12-2017, 11:53 PM
RE: GRN primary turret balance - by Antonio - 01-12-2017, 11:54 PM
RE: GRN primary turret balance - by Hubjump - 01-12-2017, 11:55 PM
RE: GRN primary turret balance - by Antonio - 01-12-2017, 11:57 PM
RE: GRN primary turret balance - by Hubjump - 01-13-2017, 12:22 AM
RE: GRN primary turret balance - by Gagadug. - 01-13-2017, 12:25 AM
RE: GRN primary turret balance - by ASimpleMan - 01-13-2017, 12:49 AM
RE: GRN primary turret balance - by Thunderer - 01-13-2017, 12:54 AM
RE: GRN primary turret balance - by Antonio - 01-13-2017, 01:07 AM
RE: GRN primary turret balance - by ASimpleMan - 01-13-2017, 02:41 AM
RE: GRN primary turret balance - by Wesker - 01-13-2017, 03:22 AM
RE: GRN primary turret balance - by ASimpleMan - 01-13-2017, 04:10 AM

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