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Need a little help with Starlancer

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Need a little help with Starlancer
Offline Panzer
05-21-2008, 04:04 PM, (This post was last modified: 05-21-2008, 04:05 PM by Panzer.)
#5
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

I hated that part -.-

Shrouds are the most logical choice for every mission after you get it. Blindfire+cloak

Anyway, spoilah follwos

As soon as you manage the barely possible and save enough rippers, that coalition biatch-general will try making a run-for-it. Naturally, the heroic Steiner will try opening a lil' crack in base's last part's armor in order to deconceal its reactor or summuth.

Now - not only must you make it before the wreck jumps away, destroy it by placing a sniper-like shot on the reactor, keep your distance not to get blown up, but also watch out for black guards, who will try to nail Steiner's escape pod. Well, that last is optional. Only the outro will look different should you save him or not.

As many people here say, Shroud = possible victory

I quit trying with that American fighter after the 3rd phail.

[Image: Vxqj04i.gif]
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Messages In This Thread
Need a little help with Starlancer - by jammi - 05-18-2008, 12:12 PM
Need a little help with Starlancer - by Tenshu - 05-18-2008, 12:23 PM
Need a little help with Starlancer - by BaconSoda - 05-18-2008, 06:44 PM
Need a little help with Starlancer - by Boss - 05-21-2008, 02:44 PM
Need a little help with Starlancer - by Panzer - 05-21-2008, 04:04 PM
Need a little help with Starlancer - by jammi - 05-21-2008, 08:30 PM

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