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short input on the auxiliary weapons

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short input on the auxiliary weapons
Offline Jack_Henderson
01-27-2017, 01:14 AM,
#4
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

(01-26-2017, 10:06 PM)Corile Wrote: Maxim Chaingun - doesn't work, too expensive, can't aim it, I wonder if this was even tested before putting it in. It's biggest problem imo is that it's really difficult to aim with the tiny arc of the auxiliary slot.

It somewhat works in jousting-bang-noses-into-each-other duel fights, but ye: in real group fights, it's mainly useless. I love the visuals, the hit animation and the sound and feel. But sadly, it is 100 % useless in chase fighting. I would not say that the ammo is too expensive, the gun is just too useless for the price of ammo.

(01-26-2017, 10:06 PM)Corile Wrote: Catapult Missile - Actually seems okay in principle but the problem with it is the spread - a gun that hits once in 10 shots into a static target is way too unreliable. This works for bombers but on a fighter it's just bad. And with 120 ammo the argument with "oh it's anticap" doesn't work.

I agree. I tried Catapults against heavy bombers and there they somewhat work. But against fighters the spread is too much. Either go for... 400 ammo and keep the spread, or reduce the spread and make it more like a careful "align and shoot" rocket than a "generally spam in the general direction when close".

(01-26-2017, 10:06 PM)Corile Wrote: Mini Razor - currently the "correct" choice for auxiliary i think, purely because it doesn't use ammo

The weapon I never understood. Too demotivating for me to miss 95 % and in these 5 % that I hit, I almost orgasm from joy. A really demotivating gun in my opinion.

(01-26-2017, 10:06 PM)Corile Wrote: Paralyzer - this would be good if it were guided. It currently shares the issue with Cannonball in that if you have more than 2 people around you they suck because of the fire delay. The previous algorithm for paralyzer missile was much better.

There was nothing wrong with the old guided paralyzer.


I have not tried out the others so far.
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Messages In This Thread
short input on the auxiliary weapons - by Corile - 01-26-2017, 10:06 PM
RE: short input on the auxiliary weapons - by Durandal - 01-26-2017, 11:06 PM
RE: short input on the auxiliary weapons - by Stone21 - 01-26-2017, 11:27 PM
RE: short input on the auxiliary weapons - by Jack_Henderson - 01-27-2017, 01:14 AM
RE: short input on the auxiliary weapons - by Haste - 01-27-2017, 05:09 PM
RE: short input on the auxiliary weapons - by Enkidu - 01-27-2017, 03:07 AM
RE: short input on the auxiliary weapons - by SeaFalcon - 01-27-2017, 05:41 PM

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